Quote Originally Posted by Synrin View Post
Unfortunately this, instead of being a constructive thread with suggestions, turned out to be a whine thread. Of course the progression can be tweaked and worked on, but so far no one has given any elaborate ideas.
In the end, whatever ideas there may be will basically boil down to:
1) Do stuff to get currency
2) Use currency to get stuff

or

1) Do stuff to get stuff

The tough question here is "What kind of stuff can the devs add for us to do that people won't tire of?"
It's the freaking Holy Grail of game design. lol