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  1. #61
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    I like my MCH, but it's not my main and not second nature. It's a lot more work to do well with, so for in-consequential content it's not as relaxing. That's my reason despite liking the class.
    (0)

  2. #62
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    I got mine to 60. I don't like how precise and tight you need to be during the 15 second wildfire windows. No mistakes, lots of pressure, need to get everything in the exact right order and it's a super long rotation all for like 10,000 damage or whatever. Woo.

    Meh, I like bard.
    (1)

  3. #63
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Krissey View Post
    I got mine to 60. I don't like how precise and tight you need to be during the 15 second wildfire windows. No mistakes, lots of pressure, need to get everything in the exact right order and it's a super long rotation all for like 10,000 damage or whatever. Woo.

    Meh, I like bard.
    After you've done it enough times, it's really not that big of a deal anymore. Just like every other DPS job opener. Only real issue I have is that I still occasionally fat-finger the wrong buff, and it knocks a chunk out of my wildfire damage. Or dungeon bosses that don't sit around long enough to even finish the opener, but other jobs have the same problem there.
    (0)

  4. #64
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Krissey View Post
    I got mine to 60. I don't like how precise and tight you need to be during the 15 second wildfire windows. No mistakes, lots of pressure, need to get everything in the exact right order and it's a super long rotation all for like 10,000 damage or whatever. Woo.

    Meh, I like bard.
    All that set up and all for a rather underwhelming "boom" Seriously though, it's not very satisfying and I REALLY have to look close just to see if/when my Wilfire went off. It's even less noticeable in 24 man raids.
    (0)

  5. #65
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bigcat9715 View Post
    I mean it wouldn't be any different from melee's dps combo system (what I've done with Lancer from lvl 1-34) or even paladin's usually 3 hit enmity combo. At the very least the combo would be guaranteed, and you would be able to weave it with oGCD's alot easier.
    That's sort of the problem; MCH loses what little job identity it has in it's gameplay. If you remove the proc %, you're also invalidating their ammo mechanic and all it becomes is a 20 potency boost to a weaponskill. They could buff it to a 100% proc rate (so they can still use their abilties out of sequence and not drop the "combo") and make ammo have other uses aside from the flat 20 potency, like a secondary effect to weaponskills/abilties.
    (0)
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  6. #66
    Player
    AngelicSence's Avatar
    Join Date
    Apr 2014
    Posts
    233
    Character
    Arch Ultia
    World
    Zalera
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Bigcat9715 View Post
    -Dragoons
    -Bards
    -Ninjas
    -Scholars (yes, it's a dps job. The Fairy is the real healer. :P)
    -Black Mages
    -Monks
    -Summoners
    -Machinists
    You forgetting WHM. While scholar DoTs are ticking, WHM DPS would be ahead of them.
    (0)

  7. #67
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Docent View Post
    My impressions are the total opposite. I feel like MCH aoe dps is sky high and that my single-target damage (post the short, sweet first 20-30 seconds burst) is pitiful.

    I would kill for a "boss-fight" that is actually an aoe fight when on MCH.
    Nah, MCH aoe is respectable with turret, but you need TP Promotion after 30s to sustain if there's a consecutive aoe pull. Well, unless you're with a bunch of people who are also aoe insane in the membrane, which isn't often in DF dungeons (I always seem to get physical dps so terrified of bottoming out of TP they single-target aoe pulls, and heal-only healers...) Bard on the other hand, dot 3 targets and spam Rain of Death forever, never have to Paeon for myself anyway so I can Requiem if someone else is actually casting. Bard's just less tedious balancing the support. But that's why I prefer not to MCH in dungeons - raids tho, different story.
    (1)

  8. #68
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Bigcat9715 View Post
    Would Machinist be better if they remove the % chance aspect from the combo? Of course they would have to lower the potency on the combo.
    I think it'd be a somewhat neat idea to replace the % chance with positionals or something.

    I'd rather do positionals as a ranged than deal with RNG, don't know about others.
    (0)

  9. #69
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Krissey View Post
    Meh, I like bard.
    Yea, after getting Gauss barrel the job has lost next to all steam. I'm probably just going to go back to my lvl 60 jobs and finish tricking out my bard in ilvl200 gear. A chance combo system and a cast bar just doesn't fit well together.
    (0)

  10. #70
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Adire View Post
    I think it'd be a somewhat neat idea to replace the % chance with positionals or something.

    I'd rather do positionals as a ranged than deal with RNG, don't know about others.
    Please, no. There are three melee jobs everyone can play if they really need a positional fix. I can't play those jobs for extended periods of time because I have wrist problems. Ninja used to be my favorite job ever until they added armor crush and the positional on aeolian edge. I can only play monk for an hour or two before I have to stop for the day.

    That being said, I wouldn't mind if they add another ranged job that has them, but it'd have to be something like scoundrel on SWTOR where a majority of its attacks are close range. Positionals from a distance would be annoying at best, especially if the target ever turns around for an attack or has to be moved.
    (0)

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