I mean it wouldn't be any different from melee's dps combo system (what I've done with Lancer from lvl 1-34) or even paladin's usually 3 hit enmity combo. At the very least the combo would be guaranteed, and you would be able to weave it with oGCD's alot easier.
That's sort of the problem; MCH loses what little job identity it has in it's gameplay. If you remove the proc %, you're also invalidating their ammo mechanic and all it becomes is a 20 potency boost to a weaponskill. They could buff it to a 100% proc rate (so they can still use their abilties out of sequence and not drop the "combo") and make ammo have other uses aside from the flat 20 potency, like a secondary effect to weaponskills/abilties.
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