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  1. #21
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Sento-Frost View Post
    My suggestion still keep a choice and simplify things, solving the SCH/SMN issue :
    • Magic potency (giving MND + INT)
    • Physical potency (STR + DEX)
    • Vitality
    • Piety
    It seems you really don't realize how much this would change the balance of the game. If both healing and offensive magic fed off of the same "magic potency" stat, then a SMN or BLM would heal just as much with a Physick as a SCH. If you can't see how that is a significant change to the game design and not just a way to remove the inconvenience of using hymns, then this conversation isn't going to be terribly productive.

    There are two viable solutions to the original issue:
    1. Make SCH have a separate bonus stat pool from ACN/SMN. This is the simplest and has no unintended consequences.
    2. Remove the bonus stat system altogether and adjust level scaling to give people 35 more points of their primary stat by level 60.
    (1)
    How To Train Your Faerie
    http://forum.square-enix.com/ffxiv/threads/209109-How-To-Train-Your-Faerie-A-Comprehensive-Guide

    Best tank guide ever! (Not mine but I am putting it in my sig because it is THAT awesome.)
    http://forum.square-enix.com/ffxiv/threads/228662-A-Visual-Guide-to-Tanking

  2. #22
    Player
    Sento-Frost's Avatar
    Join Date
    Sep 2013
    Location
    Linsa-Lominsa
    Posts
    220
    Character
    Leen Strife
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Well, can you read thoroughly please ?
    I'm not asking to fuse stats, I'm asking to fuse BONUS stats.

    This would nealy be a cosmetic request, the interface show us a meta bonus stat instead of direct stats, and in the backend, 1 meta equals 1 point of each stat.
    Just for bonus stats ! Of course I'm not dumb and asking to fuse overall everywhere mind and intelligence
    (0)

  3. #23
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    If you use both SMN and SCH keep the all the bonus stat on INT. 35 MND is barely noticeable, INT is way better.
    (0)

  4. #24
    Player
    Sento-Frost's Avatar
    Join Date
    Sep 2013
    Location
    Linsa-Lominsa
    Posts
    220
    Character
    Leen Strife
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Will you stop answering that please ? it's not an option !
    If you don't mind having 35 points less in your main stat, why don't you remove an accessory when you play ^^
    (0)

  5. #25
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    I think it would be fine for the Bonus points to work as you suggested. (i.e. Only for Bonus stats)

    Otherwise, they could just remove the need for an item to reallocate your bonus stats, and allow you to simply change them anytime you're not in a duty.
    (0)

  6. #26
    Player
    kaox_reaper's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Zeromuz T'zur
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Sento-Frost View Post
    Will you stop answering that please ? it's not an option !
    If you don't mind having 35 points less in your main stat, why don't you remove an accessory when you play ^^
    How is it not an option? It's an option alright, you just don't like it.
    (0)

  7. #27
    Player
    Sento-Frost's Avatar
    Join Date
    Sep 2013
    Location
    Linsa-Lominsa
    Posts
    220
    Character
    Leen Strife
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    That's also a solution AxelDH, it'd not remove the hassle but would solve the cost issue indeed. But if they're altering things I'd rather have them find a solution to avoid SCH/SMN being forced to reassign bonus points on each duty ^^

    kaox, yeah ok, it's an option, let's run all around naked !
    People spend millions for materias to meld less main stat points you ask all SCH/SMN to forsake here ^^
    (0)

  8. #28
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Bonus stats are so incredibly pointless. The ONLY class that sometimes doesn't main stat dump is blm if they need a pie or two to break an mp threshhold. The bonus stats hold no point other making sch/smn annoying to play together and thats it. There is no real choice, because most stats do nothing for any given class. I really wish they would just work them naturally into the classes and call it a day, as nothing other than a stat overhaul would give it meaning.
    (1)

  9. #29
    Player
    jmanfrw's Avatar
    Join Date
    Feb 2016
    Location
    Gridania
    Posts
    26
    Character
    Bael Hobbs
    World
    Coeurl
    Main Class
    Botanist Lv 60
    Quote Originally Posted by Rawrz View Post
    You can't be on BLM decide that you want to be a healer and put in another soul stone for a thamauturge and be a healer. Arcanists are one single class that becomes 2 separate jobs. That's what I mean by privilege.
    Personally I don't feel as if it's a privilege at all. I'd rather level up SMN seperately since leveling as SCH for faster que lead to me sucking at SMN pretty bad, having to pick up a whole new set of skills at 60 because from 30-60 I never used SMN at all.

    the leveling process helps a lot in learning a job and just jumping in max level with 10 new skills, new CC abilities and a new raid role is rough not worth the "privilege" when you account for the need for hymns and the loss of the leveling a class experience.
    (1)

  10. #30
    Player
    Kingsnake661's Avatar
    Join Date
    Dec 2015
    Posts
    33
    Character
    Midil Darkwalker
    World
    Ultros
    Main Class
    White Mage Lv 90
    See, i just don't see that much of an issue. Why? because, they way gear works in this game, your going to more or less have one real main job, that's geared, that you use to raid with, if raiding is your thing, and really, end game raiding is the only time 35 points of anything will matter much one way or the other. For regular leveling, or DF runs, that 35 points you worrying about means NOTHING. So, my suggestion? Whatever job you seriously raid on, drop the points in. You'll still have more then enough ability in the other job to get the basic stuff done with NO PROBLEM. If you don't seriously raid... split it. Nothing short of the endgame savage mode raid is hard enough to sweat 35 points.
    (0)

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