It seems you really don't realize how much this would change the balance of the game. If both healing and offensive magic fed off of the same "magic potency" stat, then a SMN or BLM would heal just as much with a Physick as a SCH. If you can't see how that is a significant change to the game design and not just a way to remove the inconvenience of using hymns, then this conversation isn't going to be terribly productive.
There are two viable solutions to the original issue:
1. Make SCH have a separate bonus stat pool from ACN/SMN. This is the simplest and has no unintended consequences.
2. Remove the bonus stat system altogether and adjust level scaling to give people 35 more points of their primary stat by level 60.


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