Upon furhter thought, my wish list would be that they DO change parry to where the value affects both the rate and the damage reduction. Then they can change DD to where it boosts both parry rate and how much damage it reduces (maybe it could be just a straight +xxx to Parry since the value would affect both) and make the DA effect that now Parry also works on magic attacks. That should do wonders for RE and LB procs and make it a great cooldown while getting rid of evade. The only issue then would be RE procs as OT.