Then why do good BRD and MCH's completely outclass good melee DPS in damage? This just isn't true.Your potencies are already relatively high compared to what ranged can put out, and you have auto attacks on top of buffs that increase damage dealt (through raw damage, attack speed, or both(. The positionals at that point far eclipses what non-melees can already do.
That assumption though.
On a serious note, though, the other factor is uptime. Consider this; I typically beat out melee in damage dealt by maybe 10k per match, but I'm attacking much more frequently than they are. They have the burden of staying within range on their targets, and rarely do they ever stand still to act as a dummy (unless they're casting)
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Assumption?
If I'm not a good melee DPS, then show me one. I'm always top melee dmg in matches. https://xivpvp.com/character/3371851/Koltik-Morrel
Last edited by Koltik; 04-01-2016 at 11:43 AM.
I should have /s'd that at the very least because it's not meant to be a snide comment to anyone, but if you want me to pitch in. There's many variables to go by if you want to do a direct damage comparison (because I'm looking through your logs, and its just as inconsistent when it comes to you outdpsing the ranged/BRD in your party), such as heavy medal, full swing, and burst damage. Ask yourself this; would you prefer a BRD/MCH or a melee to stay on a caster to make sure they don't get any casts off, in regards to the interrupt changes?
I've had a handful of matches where the variance between me and my melee is around 10-20k (and the times it gets incredibly lopsided are usually due to deaths or a short match timer). I've also had matches where my damage dealt gets hyper inflated because I'm targetting a 9 stack tank who isn't dying (because the melee is attacking the wrong target), although that ended up being a loss.
Last edited by RiceisNice; 04-01-2016 at 11:36 AM.
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The only comment I have to this is player skill. Not all BRD/MCH are the same, nor are melee DPS. However, at the top-end, I definitely am seeing BRD/MCH completely outclass any melee DPS.
I've seen ranged breaking that far up as well. The problem I see with going off of damage dealt is it's very easy to inflate for ranged, for melee not so much. But having a huge damage score isn't the most reliable gauge of actual contribution.
If anything I feel like a ranged doing their job properly should definitely be beating us in damage dealt. But we'll still be able to get kills more often in the end.
However as a Ninja the situation is a little different. My positional skills on monk are of little consequence to me,however Ninja kind of needs trick attack to become more reliable in its kit.
Auto attacks are practically useless as they don’t auto face your frantically running targets. You can take off GB so you can auto attack too if you think its that helpful. I’d much rather have +20% dmg to all my weaponskills and abilities like GB/WM grants you than unreliable auto attacks.
"Assumption"
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Last edited by Petite; 04-01-2016 at 09:52 PM.
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