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  1. #1
    Player
    RiceisNice's Avatar
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    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Your potencies are already relatively high compared to what ranged can put out, and you have auto attacks on top of buffs that increase damage dealt (through raw damage, attack speed, or both(. The positionals at that point far eclipses what non-melees can already do.

    Quote Originally Posted by Cynric View Post
    I'm not saying they definitely should buff melee in general but it is the only role that still retains its original detriment from the start of Wolves Den.
    Only DRG was truly hindered by this because their combo extensions and skill applications were entirely reliant on positional; if you missed the positional on heavy, impulse drive or chaos thrust, you didn't get anything except a 100 potency hit out of it.

    Much less so in 3.x now because every job has gotten more abilities that deal damage regardless of positional (forbidden chakra, DwaD, etc etc)
    (0)
    Last edited by RiceisNice; 04-01-2016 at 10:58 AM.

  2. #2
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by RiceisNice View Post
    Your potencies are already relatively high compared to what ranged can put out, and you have auto attacks on top of buffs that increase damage dealt (through raw damage, attack speed, or both(. The positionals at that point far eclipses what non-melees can already do.
    Then why do good BRD and MCH's completely outclass good melee DPS in damage? This just isn't true.
    (4)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Koltik View Post
    Then why do good BRD and MCH's completely outclass good melee DPS in damage? This just isn't true.
    That assumption though.

    On a serious note, though, the other factor is uptime. Consider this; I typically beat out melee in damage dealt by maybe 10k per match, but I'm attacking much more frequently than they are. They have the burden of staying within range on their targets, and rarely do they ever stand still to act as a dummy (unless they're casting)
    (1)
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  4. #4
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by RiceisNice View Post
    That assumption though.
    Assumption?



    If I'm not a good melee DPS, then show me one. I'm always top melee dmg in matches. https://xivpvp.com/character/3371851/Koltik-Morrel
    (1)
    Last edited by Koltik; 04-01-2016 at 11:43 AM.

  5. 04-01-2016 11:23 AM

  6. #6
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Koltik View Post
    Assumption?
    I should have /s'd that at the very least because it's not meant to be a snide comment to anyone, but if you want me to pitch in. There's many variables to go by if you want to do a direct damage comparison (because I'm looking through your logs, and its just as inconsistent when it comes to you outdpsing the ranged/BRD in your party), such as heavy medal, full swing, and burst damage. Ask yourself this; would you prefer a BRD/MCH or a melee to stay on a caster to make sure they don't get any casts off, in regards to the interrupt changes?

    I've had a handful of matches where the variance between me and my melee is around 10-20k (and the times it gets incredibly lopsided are usually due to deaths or a short match timer). I've also had matches where my damage dealt gets hyper inflated because I'm targetting a 9 stack tank who isn't dying (because the melee is attacking the wrong target), although that ended up being a loss.
    (0)
    Last edited by RiceisNice; 04-01-2016 at 11:36 AM.
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  7. #7
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by RiceisNice View Post
    I'm looking through your logs, and its just as inconsistent when it comes to you outdpsing the ranged/BRD in your party)
    The only comment I have to this is player skill. Not all BRD/MCH are the same, nor are melee DPS. However, at the top-end, I definitely am seeing BRD/MCH completely outclass any melee DPS.
    (4)

  8. #8
    Player
    Cynric's Avatar
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    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Koltik View Post
    snip.
    I've seen ranged breaking that far up as well. The problem I see with going off of damage dealt is it's very easy to inflate for ranged, for melee not so much. But having a huge damage score isn't the most reliable gauge of actual contribution.

    If anything I feel like a ranged doing their job properly should definitely be beating us in damage dealt. But we'll still be able to get kills more often in the end.

    However as a Ninja the situation is a little different. My positional skills on monk are of little consequence to me,however Ninja kind of needs trick attack to become more reliable in its kit.
    (0)