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  1. #41
    Player
    Lilith_Merquise's Avatar
    Join Date
    Aug 2015
    Location
    Adders
    Posts
    157
    Character
    Scuro Merquise
    World
    Sargatanas
    Main Class
    Machinist Lv 70
    Quote Originally Posted by KingKoush View Post
    MCH is the only class that can take you down without you even having a chance to retaliate. Within a second you can go from 70% hp to 0% without even going through hoops to stop it (With no medals). I would rather get hit by Melee LB then tango with a MCH because at least with Melee LB I can survive possibly and Benedict.
    It's called Line of Sight, try it sometime, or Purify, or stunning, or making him your primary focus target. There are just as many ways to shut down a MCH as there are any other DPS class, and EVERY class can do 70-0% as long as heals aren't hitting. Also as a WHM, you have more then enough utility to stop a MCH, pay attention.
    (0)

  2. #42
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Who the fk purifies bind lol? That's the whole reason MCH can pull that burst off no one purifies bind wtf. You can try to LoS but it gets harder to LoS when SE insists on making things easier for dps by removing more walls.
    (0)

  3. #43
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dimitrii View Post
    Who the fk purifies bind lol? That's the whole reason MCH can pull that burst off no one purifies bind wtf. You can try to LoS but it gets harder to LoS when SE insists on making things easier for dps by removing more walls.
    If it's going to be the difference between living and dying, that determines if it was a good use of purify or not. It doesn't happen frequently, but I've had maybe 2 incidents where a MCH burst gets dropped because bind was purified, and no kills were made. There's also fetter ward that makes it unfeasible for any team with a MCH to target a melee (that isn't a ninja anyway)
    (2)

  4. #44
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RiceisNice View Post
    If it's going to be the difference between living and dying, that determines if it was a good use of purify or not. It doesn't happen frequently, but I've had maybe 2 incidents where a MCH burst gets dropped because bind was purified, and no kills were made. There's also fetter ward that makes it unfeasible for any team with a MCH to target a melee (that isn't a ninja anyway)
    Yeah but how exactly are you gonna know bte is coming or if its on cooldown aside from the opener of the match? You could panic purify a mch's bind scared shitless of an incoming bte and it turns out it was on cooldown anyway and he did it just to keep you away, meaning you were in no immediate danger of dying and therefore just wasted a purify. Fetter ward also only lasts 12 seconds, is easily indentifiable in the status bar, and has a minimum of 90 sec recast. It shouldn't be hard for mch to work around it anyway so im not sure why you wouldnt target a drg or mnk along with the nins.
    (0)

  5. #45
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dimitrii View Post
    Yeah but how exactly are you gonna know bte is coming or if its on cooldown aside from the opener of the match? You could panic purify a mch's bind scared shitless of an incoming bte and it turns out it was on cooldown anyway and he did it just to keep you away, meaning you were in no immediate danger of dying and therefore just wasted a purify.
    Getting chased down for one. MCH does either a bind or a heavy, not both. Maybe it's because I'm a MCH main myself, but it's very obvious to see a MCH is getting ready to gun you down with BtE by their cooldown usage. Without any cooldowns, it's still relatively weak and by no means is going to kill anyone that's above 60% hp, even with a crit (and at that point, you're either dangerously close to dying that purify is a waste no matter what, or you're not in any danger of dying to begin with)



    Quote Originally Posted by Dimitrii View Post
    Fetter ward also only lasts 12 seconds, is easily indentifiable in the status bar, and has a minimum of 90 sec recast. It shouldn't be hard for mch to work around it anyway so im not sure why you wouldnt target a drg or mnk along with the nins.
    The first few seconds of engagement is typically what sets the pacing of the game. If you can get a kill within the first few seconds of contact (especially on their enemy dps, because that means they do not the potential burst to kill off someone on your party). Waiting off the first contact or trying to survive through their burst typically is not an option you want to take either, depending on your composition (such as AST with WAR/DRK where your party lacks any strong shields). A synchronized burst is extremely important to get the kill on first contact (which is why I'm against going after a MNK or espesically a DRG first). Anything else outside of that though is fair game and is entirely on you to find an opportunity to burst
    (0)
    Last edited by RiceisNice; 03-30-2016 at 12:59 PM.
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  6. #46
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RiceisNice View Post
    Maybe it's because I'm a MCH main myself, but it's very obvious to see a MCH is getting ready to gun you down with BtE by their cooldown usage. Without any cooldowns, it's still relatively weak and by no means is going to kill anyone that's above 60% hp, even with a crit (and at that point, you're either dangerously close to dying that purify is a waste no matter what, or you're not in any danger of dying to begin with)
    My machinist is level 30 so I'll admit its not as obvious to me when BtE is coming because of this as I'm not aware of the steps taken before its execution aside from the bind/heavy/stun part.

    Quote Originally Posted by RiceisNice View Post
    The first few seconds of engagement is typically what sets the pacing of the game.
    This part I guess I misunderstood? The quote sounded like you were saying you would rather not target a DRG/MNK with your burst at any point because of Fetter Ward but if you meant in the opening sequence of the match then I would understand why. Pretty much every Dragoon/Monk is gonna pop that fetter ward as the last buff before diving in for that initial match opening burst.
    (0)

  7. #47
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dimitrii View Post
    My machinist is level 30 so I'll admit its not as obvious to me when BtE is coming because of this as I'm not aware of the steps taken before its execution aside from the bind/heavy/stun part.
    It's the case with any burst, you need cooldowns to be paired with it if you want anything to drop dead, even if it's a high potency hit like BtE. In the case of ranged dps, hawkeye and B4B always lines up with their 90 second cooldowns (though it's damn near suicide to even use B4B). BtE by itself isn't lethal (and if you're low enough for it to be lethal, then it's probably not even needed in the first place, with only hawkeye I hit about 2.4k on average. You need the other things to go with it such as hot shot, cleaner shot, and reassemble. It's not hard to set up, but it's something you'd definitely see coming if you're paying attention to the other team.

    Quote Originally Posted by Dimitrii View Post
    This part I guess I misunderstood? The quote sounded like you were saying you would rather not target a DRG/MNK with your burst at any point because of Fetter Ward but if you meant in the opening sequence of the match then I would understand why. Pretty much every Dragoon/Monk is gonna pop that fetter ward as the last buff before diving in for that initial match opening burst.
    Yeah, my context is mostly toward the initial burst (which generally sets the pacing of the game, much more so now since buffs spawn in the center circle rather than base), I could've clarified that eariler. Depending on what party composition you and the opposing side has, you'd want to play to your group's strengths/don't play into their weakness, which either means killing their DPS because you simply don't have the means to heal/mitigate through their burst, or tank through their burst and overwhelm their healer with outgoing damage.
    (0)
    Last edited by RiceisNice; 03-30-2016 at 02:34 PM.
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  8. #48
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    Quote Originally Posted by KingKoush View Post
    MCH is the only class that can take you down without you even having a chance to retaliate. Within a second you can go from 70% hp to 0% without even going through hoops to stop it (With no medals). I would rather get hit by Melee LB then tango with a MCH because at least with Melee LB I can survive possibly and Benedict.

    Nope. Sorry. BRD does this as well. I don't even need the target at 70% health, I can take them from 100% to 0% before they even know what's happening. Granted they obviously can't have the def buff or be the tank.
    (0)

  9. #49
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Chevronone View Post
    Nope. Sorry. BRD does this as well. I don't even need the target at 70% health, I can take them from 100% to 0% before they even know what's happening. Granted they obviously can't have the def buff or be the tank.
    I played about 150-200 of solo matches and actually I have never had a bard make me panic as you say, I'm not saying that you are missing something but now I wonder "is that burst fast as the MCH one and with an high movebility too?"
    Because even BLM can do suddently 70% hp of damage but it require a good build up (need Fire III procced, Astral Fire III and Enochian + Raging if possible) and during the Fire IV you will face all the typical caster problem (los, possible interrupts).
    (0)

  10. #50
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    They must not be playing correctly. It's unfortunate because those brds give the good ones a bad name.

    Fully buffed barrage + emp arrow, blood letter, far shot, sidewinder then misery's end will absolutely ko any dps in pvp. All in about 4 seconds.

    No one really takes brds seriously in pvp and that's exactly how I prefer it. Unsuspecting carnage
    (0)
    Last edited by Chevronone; 03-31-2016 at 04:10 AM.

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