Quote Originally Posted by Lan_Mantear View Post
It is not anymore biased than your own opinion. The game already makes it extremely easy to level from 1-60.

Learning a job does not occur at max level. Learning happens during the level grind, and guess where those occur? Dungeons and Trials. At max level the community expectation is that you should already know how to play your job. If that isn't the case, then you are doing yourself, and the rest of us a disservice.

By shortening the time needed to reach max level even more than it already is, you are giving people even less time to get good at their roles. Yes, the grind can feel daunting, but it's not really all that bad. If you enjoy a job/class, it shouldn't be that much of a chore to actually play it as intended. I often feel sad when I reach max level on a job, because I use specific jobs for end game. Reaching 60 usually means that job goes back on the bench.
Yes, but you already grinded to level 1-60.

This makes it a little easier for you to grind "another" level 1-60 after your first ones.

Also, no. Classes completely change max level, a LOT of them. That is a fact. Bard changes completely at level 52, Dragoon changes completely at level 58. The rotations and classes change completely. Warrior changes completely at 52 when they get a new stance. High levels change the game.

Learning a job requires practice, and especially practice at higher levels. You don't learn much of anything in lower levels. If you DID acquire skills at lower levels then that would be different, but you would never have them in the first place unless you WERE higher level.