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  1. #21
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by AskaRay View Post
    Thought I was playing an RPG not a racer?
    Part of a Role Playing Game is finding your role. Many people, I think, at least may have a role, but may feel that that role may not fit them. Giving them a better opportunity to learn another role is not only good for an RPG but better. In old tabletop games when people want to change classes completely GMs often give them experience boosts to catch up based on their experiences with the class they want to learn.

    Quote Originally Posted by Musashidon View Post
    while you do sure, but you have to get at least 1 job to 60 to do end game so you will always have at least 100% increase for every other job.

    meaning under lvl50 which nets you 100% exp increase you are not 100% plus 100%? you will lvl after 2-3 fates...with 1 job let alone 13? 1300%? you get 50% increase for being under your highest job (60 means you always get 50%)

    you don't work for this because just playing the game on 1 job gets you the benefits.

    now this statement you added really throws it off for me.



    1300% for a newly made character?!!!? with all MSQ available?!
    Quests are not affected by experience gains are they? I thought they were a flat rate regardless; if that is the case the experience gain is worse then I thought for alts.
    (0)
    Last edited by Nektulos-Tuor; 03-29-2016 at 04:27 AM.

  2. #22
    Player
    Luxea's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Luxea Dawnlight
    World
    Ragnarok
    Main Class
    Bard Lv 60
    Increasing experience gain any further is a bad idea. People need to learn their class and actually play the class to get it higher in level. And no, I have leveled 9 classes to 60, geared them all in ilvl 200+ and I dungeon grinded each and every one to get as much practice with the class rotation as possible and to optimize my performance wherever possible. Not everybody likes to turn their brain off and FATE grind. Nevermind the outright lack of enjoyability doing that, you end up automatically behind on lvling gear, effectively locking yourself out of successful dungeoning without spending gil, and lacking practice using that class in boss fights where there are actual mechanics. Yes, you have to work to earn your levels. I'm sorry, but that's how things are and I sincerely hope from the bottom of my heart leveling does not became more faceroll than it already is. 9 times I hit 60 and I still feel I have very much to learn, optimize, and try out, even on my main, which I've played for the longest time.
    (8)
    Last edited by Luxea; 03-29-2016 at 04:33 AM.

  3. #23
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Every patch is becomes easier and easier to level 50-60. I don't get where this 'no quests after my first job' stuff comes from. You get 15 quests from hunts a day (which reward greater exp, gil and currency), 6 dailies which reward all the exp AND 5 roulettes. Tack on the weekly challenge log........and yet still someone asks for 1,100% exp bonus on their 12th job?

    *reads thread creators name*

    Oh.....

    ...Carry on.
    (8)

  4. #24
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Luxea View Post
    Increasing experience gain any further is a bad idea. People need to learn their class and actually play the class to get it higher in level. And no, I have leveled 9 classes to 60, geared them all in ilvl 200+ and I dungeon grinded each and every one to get as much practice with the class rotation as possible. Not everybody likes to turn their brain off and FATE grind. Nevermind the outright lack of enjoyability doing that, you end up automatically behind on lvling gear, effectively locking yourself out of successful dungeoning without spending gil, and lacking practice using that class in boss fights where there are actual mechanics. Yes, you have to work to earn your levels. I'm sorry, but that's how things are.
    Except, that most people don't and cannot learn their classes until max level when they have and get their abilities. A lot of classes change completely around max and higher level. So its actually not that bad of an idea. This also ISN'T for new players.

    Rotations change dramatically the higher and higher level you go. Even with 1000% experience its not like you don't have to do the class quests and NOT run dungeons.
    (0)

  5. #25
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    Part of a Role Playing Game is finding your role. Many people, I think, at least may have a role, but may feel that that role may not fit them. Giving them a better opportunity to learn another role is not only good for an RPG but better. In old tabletop games when people want to change classes completely GMs often give them experience boosts to catch up based on their experiences with the class they want to learn.
    Okay so let's pretend I was one of the bards who hated the WM change and I was like "I need a new job now".
    Also let's say I got my BRD to max or whatever before I decided this, and the rest of my jobs were at 0. I go through each job and I'm like "nope not this one". When I finally reach a job I start liking, would I think "wow I wish I could level quicker because I've done this five goddamn times already"?
    N...o.....
    I'd be thinking "man I really need to properly learn this job since I really like it, better hop into the Vault or somewhere equally hard to test myself with a group".

    Stop trying to jump past the system. How about playing the game instead of complaining about everything? I hear WOW lets you buy levels, go play that if you want instant level with no effort.

    edit:
    I just realized you want to exponentially increase the bonus? Uhm
    First extra job: 100% bonus
    Second: 200
    Third: 400

    Take this to the last job, so number..what? 12 classes?
    That's a bonus of............ 204800%. Unless I'm crazy, I may be crazy, I'm a little sleep deprived. That's nuts. I may be one off, too.
    (1)
    Last edited by AskaRay; 03-29-2016 at 04:36 AM.

  6. #26
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    Quests are not affected by experience gains are they? I thought they were a flat rate regardless; if that is the case the experience gain is worse then I thought for alts.
    quests are not, but monster exp..dungeon exp...all exp outside of actual quests.


    lvl 1 monsters give you like what 20 exp with no bonuses, kill one, 20 x 13?! you would very very very quickly out lvl quests. (but that is what you are trying to do so the critism isn't all that big)

    but i just mean if you need extra space and make a alt you aren't lvling all it's jobs so you wouldnt actually need the boost because you are given enough to get to 60.
    (1)

  7. #27
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by FoxyAreku View Post
    Nektulos-Tuor topic.

    Don't encourage him guys, just move on.
    He speaks the truth. Just use the ignore feature and move on.
    (6)

  8. #28
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by AskaRay View Post
    Okay so let's pretend I was one of the bards who hated the WM change and I was like "I need a new job now".
    Also let's say I got my BRD to max or whatever before I decided this, and the rest of my jobs were at 0. I go through each job and I'm like "nope not this one". When I finally reach a job I start liking, would I think "wow I wish I could level quicker because I've done this five goddamn times already"?
    N...o.....
    I'd be thinking "man I really need to properly learn this job since I really like it, better hop into the Vault or somewhere equally hard to test myself with a group".

    Stop trying to jump past the system. How about playing the game instead of complaining about everything? I hear WOW lets you buy levels, go play that if you want instant level with no effort.
    Well, this isn't really rocket science. Run Neverreap or easier dungeons were dps is miniscule and really that not as important as it used to be and slowly train and learn your class. Its not that hard, you already put in effort and your class quests DO show you how to use your abilities a lot of the time. You learn through experience but you already DO have experience playing a class and learning rotations. I am also very sure you can read abilities and what they do.

    Quote Originally Posted by Musashidon View Post
    quests are not, but monster exp..dungeon exp...all exp outside of actual quests.


    lvl 1 monsters give you like what 20 exp with no bonuses, kill one, 20 x 13?! you would very very very quickly out lvl quests. (but that is what you are trying to do so the critism isn't all that big)

    but i just mean if you need extra space and make a alt you aren't lvling all it's jobs so you wouldnt actually need the boost because you are given enough to get to 60.
    Then why bring up the MSQ? If you made an alt, have a level 60, you already did it. Its also becoming skippable soon.

    These excuses are getting ridiculous. I don't mind if people argue with me and have good points. However the complaints are basicly:

    - I did it, so everyone else has to.
    Everything is made easier over time. Everything gets better and easier. I see this a lot with raids when people want to change things too. Of course its not popular. You know, I used to freak out when things or armor sets in older games got easier, I grew up.

    - Its going to make more bad 60s!
    Most people don't even learn their class properly until level 60. Also a lot of the skills change the class. So that point is mute. Your already a veteran and have a level 60 class, so if you have no idea how to play it then NOTHING would change in the first place. Your defending nothing.

    - Its some how going to make more bad players.
    If your already a bad bard, now your just a bad Black Mage. Nothing changed.
    (1)
    Last edited by Nektulos-Tuor; 03-29-2016 at 04:38 AM.

  9. #29
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Luxea View Post
    snip
    this is something else entirely. as i have always said, players choose to learn to play, and players choose to be bad.

    you can make them play 500 hours to reach max lvl and learn to play yada yada but if they choose to not learn but still make it to make lvl they do.

    bad players stay bad by choice not because the game let them skip learning.


    Quote Originally Posted by Nektulos-Tuor View Post
    Then why bring up the MSQ? If you made an alt, have a level 60, you already did it. Its also becoming skippable soon.
    i answered that, while it is skippable it's the fastest way to lvl main story once you know it become 100x faster to complete because you skip all the long cutscenes and with the massive amount of exp quests give you (they also got doubled with a past update) you are given a path from 1-60 with minimal effort, so giving them a even faster way is pointless as you already have one, course your way would be pretty much instant.
    (1)
    Last edited by Musashidon; 03-29-2016 at 04:39 AM.

  10. #30
    Player
    Lan_Mantear's Avatar
    Join Date
    Jun 2015
    Posts
    329
    Character
    Lan Mantear
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    Again, a biased statement. Hand holding? Fates and easymode dungeons and dailies really require skill and effort to you?
    It is not anymore biased than your own opinion. The game already makes it extremely easy to level from 1-60.

    Learning a job does not occur at max level. Learning happens during the level grind, and guess where those occur? Dungeons and Trials. At max level the community expectation is that you should already know how to play your job. If that isn't the case, then you are doing yourself, and the rest of us a disservice.

    By shortening the time needed to reach max level even more than it already is, you are giving people even less time to get good at their roles. Yes, the grind can feel daunting, but it's not really all that bad. If you enjoy a job/class, it shouldn't be that much of a chore to actually play it as intended. I often feel sad when I reach max level on a job, because I use specific jobs for end game. Reaching 60 usually means that job goes back on the bench.
    (3)

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