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  1. #1
    Player
    Malicewolf's Avatar
    Join Date
    Oct 2015
    Posts
    475
    Character
    Fohl Hakuko
    World
    Goblin
    Main Class
    Paladin Lv 60
    Realizing how huge my last post is now xD
    I did say I have no issues with your responses xenon. Mostly with Orange hunting down my posts and simply denying the statements made without actually considering them. You have provided info backing up your statements for the most part and I am perfectly fine with them. Orange started off fine with me, I was genuinely curious about the differences, then she just got rude.

    I did not state that was what I was checking just the crit data actually. That was my intent on my original testing. When I thought I had found data that contradicted the standard rotation, I posted that info instead. My original intent was to test the idea of crits perhaps making it worth while. And my rotation is focused on fitting two AE's into the vuln timeframe. The two I am referring to is not considering the duality AE. I do know that can't crit DAE. But if the standard gets no crit and my rotation gets just 1 out of the 2 in it, it can equal the damage. As you said, you shouldn't COUNT of crits going through. But the fact that I have 2 chances to get that crit while I pop IR, imo, if the increase was substantial enough, I would of thought it might be worth considering to keep my rotation instead of switching. The fact is it will likely barely outproduce most likely, meaing the chance of crit hitting would not be worth it.

    Sorry about all the confusion. As for that crit chance and dmg formula, thanks, I do know they exist. I was actually referring to potency numbers in specific. There is no way to translate a crit basically increasing a potency from 360 to 400 or something of the sort. That is what I meant by my statement there. I cannot base my crit off of the potency numbers from my knowledge, therefore I couldn't compare it to your previous statement where you provided the potency totals for each rotation.

    I will test the rotations out myself, as you can see, I have no issues doing so. I've already been trying out the rotation given in dungeons and bosses with my NIN. Honestly, I don't really see a difference, but how fast anything goes is dependent on the party, not the individual. Personally, everything seemed to die about the same time, but the potency difference is a small margin to begin with, so i'm sure it's hard to see it without a parse. Using the SSS is a good idea though, I will do that.
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    Don't worry. I'll spam cure the crap out of you with my Paladin.

    #GetSelliBack2016
    #IsSelliBackYet?2017
    #IfSelliIsntBackIQuit2018
    #IfSelliIsntBackIQuitForReal2019
    #TheYearTrumpWontGetRelected2020

  2. #2
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Malicewolf View Post
    snip
    I'm glad we can resolve the problem between us
    Miscommunication leads to overly long posts, and it definately did not help that I was reading them on mobile and missed a few bits here and there
    While orange's attitude may be uncalled for, your rotation is, from the perspective of raiders pushing extreme and savage content, not optimal and should not be advocated

    The standard opener has been tested and widely used by a large portion for raiding ninjas to be efficient and outputs more damage. While the damage difference may not be very obvious in dungeons, especially given that you do not parse, it is very important in savage raids where every single bit of dps counts. And there is no disadvantage in using the standard rotation in non raiding content anyways.

    my 3min dummy parse doing the standard rotation is 1640, im going to try your double AE and see what happens, but i suspect it would be lower as it would throw off my timing with later skills and etc, i will update it later when i do a few pokes at it

    now i hope you dont take too much offense on the other thread because i kinda took a crack at the mug/venom/healing thing again.
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