Quote Originally Posted by RiceisNice View Post
Larger numbers make it arbitrarily difficult to crunch down specifics, and in general just looks really, really silly. Example from WoW, their tanks had over 1 million hp. It started to get out of control with individual gear pieces giving over 500 in primary stats alone, and hp pools look really silly when you start to hit the millions (and at the same time, starts to lose the impact of gearing when you hit the hundred-thousands)
To be fair that was an issue with stats and power creep and not item levels (just making a point, not saying that was what you were implying). When WoW squished their numbers at WoD launch it didn't impact the item levels of the gear, just the stats on the gear and how character power scaled upward. WoW's item levels are over 730 in their 5th expansion, but now character stats are much more reasonable than before.