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  1. #13
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Malicewolf View Post
    but once again, will have to test it
    Basic math
    SF does 440 potency fully ticked, MU does 360 potency fully ticked, AE does 360 Potency
    The standard opener after TA goes SF MU 1-2-(duality)AE
    440+360+150+200+720

    Doing double AE, you either do 1-2-TA-AE-1-2-DAE-MU, or 1-TA-2-DAE-1-2-AE

    360+150+200+720+360 or 200+720+150+200+360
    I will leave the basic addition in your hands

    And dots are snapshotted, so please kindly edit your main post to avoid misinforming new players, thanks


    Edit

    Also, stance dance, um, hello?
    If you main tank you do know that most, if not all bosses and stun resisted anyways
    Only some endgame fights like savage Alexander 678 requires proper usage of stuns and silences, and that will be communicated well beforehand.

    Also, healing from mug is negligible. Decently well geared at i221 it does between 1600-1700 damage, about 800point hp steal on a 90s cooldown, and it should be used asap on cooldown for dps anyways. I have over 16k hp, I'm pretty sure over 90s I auto recover more hp than what mug gives. If I need a self heal for taking raid wide damage I time a second wind for 2-3k instant heal.
    (0)
    Last edited by Xenon_S; 03-28-2016 at 12:32 AM.