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  1. #51
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by AziraSyuren View Post
    I mean, Parry may be useless, but at least it's not actively detrimental like some other stats are, such as too much Skill Speed on certain classes.

    ...I actually think SkS might be the only example of that, at least for classes I have experience playing.
    My static's DRG has this problem. The new gear for him apparently has so much sks its wrecking his rotation. Our BLM and NIN both outparsed him on this week's a5s clear and he's normally our top dps.
    (0)
    Last edited by Syzygian; 03-18-2016 at 07:04 AM.

  2. #52
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    What they should do is get rid of the parry stat as it is and instead, put "+2% parry rate," "+5% parry rate," etc on gear. It would actually be useful then rather than stacking all this parry as of now and only getting like a 1% increase.
    (1)
    Last edited by DWolfwood; 03-19-2016 at 09:59 AM. Reason: Added "rate" to the suggested parry change to clarify

  3. #53
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I'm going to go ahead and say as a full time tank:

    Make parry useful or kill it with fire. I don't care what the devs do with it, I just want them to do something.
    (1)

  4. #54
    Player
    Rosalynd's Avatar
    Join Date
    Oct 2014
    Posts
    161
    Character
    Elrica Edoras
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    I agree, increase the effectiveness of the parry stat by approx 2000% or just kill it. By the time you stack parry high enough to be of any difference in content, you will be about 3 expansions ahead of that content.

    Or better yet, give tanks a riposte trait or build it in to their tank stances. Whenever you parry an attack you counter-attack for 100 potency. (Still requires the parry stat to be adjusted into actually being of use)
    (1)

  5. #55
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    In phantasy star universe, attacking immediately after a parry would make your attack do more damage. I guess in FFxiv, they could make a parry guarantee your next ability/weaponskill/spell be a crit? Not sure if that'd be overpowered or not.
    (0)

  6. #56
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Parry is like cockroaches. No matter how much you hate them it can either save your life or fall down on your bumb. please note that its kinda loved but it sucks
    (1)

  7. #57
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Yo. I like the idea of fixing parry...

    ...But first let them make something as a backup for DRK then. I don't want to wait 2 patches before my reprisal will proc...
    (0)

  8. #58
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Looks like they might be changing Parry in 3.4 or 4.0.
    (1)

  9. #59
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    Live Letter says hai.
    (0)

  10. #60
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    It's good that they've recognized there's a problem. Assuming it's a sweeping rework, I wouldn't expect it 'til 4.0 - but 3.4 would be nice.
    (0)

  11. 03-27-2016 08:03 PM

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