Except BB is only the highest potency combo when slashing is already up; that already limits it to every other combo. Outside of a recent SE, the WAR must still choose between enmity, damage, or mitigation (or in sequence, between dmg-enmity, dmg-mitigation, or dmg-enmity-mitigation). How is a DRK doing its maximum damage with its mitigation combos (self-heal or magic down) any less powerful? BB may put out enmity at a lesser penalty, but DRK also has considerably less need to even use its enmity combo. Why the fixation on the pairing of damage and enmity combos specifically, especially given that any skill in the enmity change can be remodded, as can any tank stance?



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