It kills competition is the reason. If your friends play FF14 on the PS3 then you're going to buy a PS3 and not play with them on the XBOX. Consoles are closed platforms that are heavily controlled by the manufacturer. If you want to have a game on that platform then you need a 'license' from the manufacturer. While Sony let SE have cross platform play they have it tied into their authentication servers so as PS users will know you can't log onto FF14 if the PSN is down but if you're still on your fine; you dont really need PSN therefore. Sony likely get a cut of the base game and I'll bet a cut of the sub fee.I never understood how from a business standpoint does halving the content (which players are in MMOs) make the closed off cross-consoles any more attractive. It kills any competition and just stagnates. Would people really care on what platform they play a cross-consoles game? Even if it ran better or had a bit better graphics? Would they switch consoles? Personally I wouldn't, if I buy a console it for the 1st party and 3rd party exclusive, multi-player being cross-platform with PCs would also make some mark as like I said, in multiplayer games players are contento too.
Closed platform play should be investigated as it's an antitrust issue as there's no legitimate reason they can't allow it.
MS changed their stance since then. They now require any online game to pay Gold fees no matter if it has a separate sub. One of the reasons SE didn't want to release the game on Xbox One because MS said that players would have to pay the gold fee.
Does that alter the statement about the number ofncores in the GPUs? No, it doesn't. You're making the same argument people make about upscaled video vs native video. This generation, it is undeniable that games on PS4 typically have better frame rates and resolution than 3rd party multiplatform games on Xbox One. That doesn't mean the Xbox One games are inferior or play worse, but it is a fact.Are you arguing the fact or attempting to claim it irrelevant? I very much doubt that any PC user would want to minimize the number of GPU cores, especially for two GPUs of the same architecture and generation.
I'd really rather not turn this topic into the usual religiuos war about consoles. There is zero argument about whether or not Xbox One is capable of running FFXIV, clearly it is. What difficulty remains is whether or not MS still demands Gold Membership, and whether or not SE can patch the game on their own schedule or not. If they cant, that impacts all players since you want client versions to be in lockstep. Those are issues that are not part of announcing that Xbox One will be allowed to see 3rd party game servers/networks, which ia all that was announced.
This is now, that was then. This is Xbox One, that was Xbox 360, this is now, that was when MS was desperate for a foothold in Japan, and would have spent/done anything to gain it.
Last edited by Kosmos992k; 03-19-2016 at 09:29 AM.
I had no idea, that sucks for Xbox One owners.
And another was that XBox players couldn't play with PlayStation and PC players. Which would have meant FFXIV would run on Microsoft servers or something (like Chinese and Korean servers). If FFXIV were to come out on XBox One, Microsoft will have to do what Sony did and not require you to pay a subscription to play an MMO with its own subscription to play online.
Though I feel most XBox One players already have a Gold account, anyway.
With the new Mentor system, it'll finally be useful with the influx of new players from the Xbox side of things!
. . . if xbox ever happens.
I'm claiming that if anyone thinks that the Xbox couldn't run this game based off the slight hardware differences really has no idea what they're talking about. They wouldn't need to upscale it based off the current PS4 performance, which is on par with the PC. The issue with frame rate isn't even a issue based entirely on the system, it also takes the development team time to make sure the game is actually running soundly. We've seen more and more companies push games out way to soon which has lead to more and more performance issues, you don't need to look far here other than the Mac version of FF14. If SE actually took the time to release the proper info and make sure everything is in order then the Mac version wouldn't have flopped, all SE would have to do is intensively work on the Xbox version, if there is one, and the game would be perfectly fine.
As for requiring a subscription, I'm almost positive that every PS4 game requires PS Plus EXCEPT FF14. So the whole subscription based issue isn't really a issue unless Xbox makes it a issue. As for patching the game with my experiences the only people Microsoft can dictate patches and hotfixes is the Microsoft game studios and 343.
Last edited by Jetstream_Fox; 03-19-2016 at 04:21 PM.
The Mac version is the PC version though as all it does is use a commercial wine-type product.We've seen more and more companies push games out way to soon which has lead to more and more performance issues, you don't need to look far here other than the Mac version of FF14. If SE actually took the time to release the proper info and make sure everything is in order then the Mac version wouldn't have flopped, all SE would have to do is intensively work on the Xbox version, if there is one, and the game would be perfectly fine.
As for requiring a subscription, I'm almost positive that every PS4 game requires PS Plus EXCEPT FF14. So the whole subscription based issue isn't really a issue unless Xbox makes it a issue. As for patching the game with my experiences the only people Microsoft can dictate patches and hotfixes is the Microsoft game studios and 343.
A gold subscription would be an issue as it would mean that people need two subscriptions to play FF14 on an XBox. What happens if you have 6 months of valid game time for FF14 and your gold sub runs out. Result: no FF14. There's no technical reason other than Microsoft being greedy.
All subscription based games, and any "free to play" games, do not require PS Plus.
So it's not JUST FFXIV. Games like Warframe and DCUO are also exempt from Plus.
Also some games, like Destiny, have restricted online access. Destiny players can play online for story missions without PS+
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