Anyone who is against this option is either,
A) Not understanding the purpose of it
or
B) Doesn't want to have the ability to be carried taken away.
And I'm going to go over the silly reasons why this is.
First, let's take a look at something one poster said - and it's the big 'arguement' (And I coin that term loosely) that a lot of people fall back on. It's the arguement that 'Adding this option to the PF will divide the community!'
Do you know what is funny? It is simply how wrong this statement is. It is simply how short-sighted and blind these people are.
Tell me, what do you think is more likely to create segregation:
A) A system that prevents you from joining a party finder because you do not meet the qualifications
or
B) People who stop using the PF because they'd rather go with their FC/static/LS since they know they wont' be lied to by these people and will see more consistent progress?
And I want you to think long and hard about B, because that is often what people are doing with fights like this because they can't trust the party finder to match them with the people they want to go with.
Secondly, I want to tackle an issue another poster tried to bring up. 'You were new once', which is an arguement that is moreso an appeal to emotion than an appeal to reason.
First of all, in regards to this, I just want to state how disingenuous you are to suggest that it was 'because they got lucky enough with their group.' I spent over a week creating Learning Phase 2, 3, and then clear attempt parties without any luck. I eventually asked a farm party who only needed my role if they'd like me to go along - and guess what?
It was one of the people who had been in my clear attempts and knew me as a good player. They let me in and I got my clear easily. But I didn't stop doing learning parties after this.
For my static, for example, All 7 of them got the achievement after I Had already cleared and farmed it. Tell me, did they 'Get lucky and clear it'? Did they 'expect a carry' from me? It is quite disrespectful to refer to it as 'luck' for the people who get their clear, and completely misses the point - it is all about effort that people want to see.
Yes, obviously everyone was new once. However, what everyone did was NOT attempt to break into / force their way into PF's in order to get their clear. People - myself included have sent tells to PF leaders and have been given a chance to get their clear (And in my case, we farmed after for a good 2 hours.)
Now, I am not sure about your server, but on my server, there are three types of Party Finders. Farms, Clears, and Learning. Though a lot of people treat Clears and Learning as the same (Even though they shouldn't), these are the ones where a New player bonus would and should remain, until they've done the fight so extensively that it is engrained into their bones. Once the person has it down to a point where they have a low margin of mistakes and have cleared, they should move onto Farms.
People - myself included - will give people the chance to prove themselves in the PF if they show integrity and honesty. But it requires you to match the PF's requirement (In this scenario, Farm*) and to be HONEST. This is something that does not split the community - rather, it brings us together, because we learn the people we can trust. We give eachother a chance. We continue to work together to get our own loot, as well as the loot and clears for others.
The exception to the rule is those who get caught in the transition. As another poster said,

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