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  1. #1
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    I've accidentally, due to my own stupidity deleted out 2 fully loaded retainers of +3 items...it hurts but just chuckle about it and move on.

    Anyways...not to sound like a jerk but cry me a river...

    I wish that SE would make a more real adventurous MMO and really limit inventory. I don't see why they keep appealing to the people that horde. One's pack is limited for a reason...there's a bit of strategy in only having so many items to utilize going out on your adventure. If they ever do introduce player housing I hope they then limit your inventory again to make it more strategic adventure wise. In the heat of battle I don't think it's anywhere near realistic if you can sit down open up a house worth of items and pick and choose whatever. I'd like to see you have to weigh your losses and gains...do I want this or do I want that.

    Looting would be better if it was about to dump an item to pop up and say your inventory is full would you like to drop an item to add this current item to your inventory...

    Anyways, SE I believe already mentioned they were adjusting how looting works in the near future
    (2)

  2. #2
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Agoven View Post
    I wish that SE would make a more real adventurous MMO and really limit inventory. I don't see why they keep appealing to the people that horde. One's pack is limited for a reason...there's a bit of strategy in only having so many items to utilize going out on your adventure. If they ever do introduce player housing I hope they then limit your inventory again to make it more strategic adventure wise. In the heat of battle I don't think it's anywhere near realistic if you can sit down open up a house worth of items and pick and choose whatever. I'd like to see you have to weigh your losses and gains...do I want this or do I want that.
    +1 to inventory limiting

    SE could drop out slots back down to the amount we had at launch (80? I can't remember) and implement quests which have an extra 5 inventory slots as the reward.

    I can see a lot of people disagreeing with our ideas of limited inventory, but I guess SE is the one at fault for creating a game which appeals to horders.
    (2)