Until SE stops babying the bads and starts making damage output enough to have me healing 90% of the time, I'm gonna continue cleric stancing the entirety of Expert Roulette on Scholar.
Frankly it's embarrassing that these two dungeons are as difficult as the lowest level dungeons in the game as far as required healing is concerned.
Pre-3.2 this was the whole reason for STR tanks. Sure there were shitty tanks who did it just because it was the "norm", but a good STR tank made whatever you were running so much easier. Then you also had the fact that sitting in front of the boss just being a turtle and holding threat was boring as hell and it was fun to see just how high you could get your DPS while still maintaining proper mitigation and threat.
A while back someone told me that I was basically saying that dps themselves doing extra dps is optional. Healers doing dps is optional, tanks doing high amounts of dps is optional. Let me just prove my point. You have a dungeon that requires 100 damage per second to clear it, minimum. Yet everyone entering the dungeon is easily capable of doing 600 damage per second. That extra 500 dps is absolutely wonderful to have but by no means required for a clear and therefore optional. Healer dps is by no means required for clearing 99% of content and is therefore optional. To say someone is bad for playing their class to the standards the game allows even if they are the minimum is stupid. If they are below the minimum they are bad. Anything meeting the minimum is acceptable. But people will never agree to this because of elitism and the fact that I am a filthy casual.
So... your point is that dps doing extra dps is optional?A while back someone told me that I was basically saying that dps themselves doing extra dps is optional. Healers doing dps is optional, tanks doing high amounts of dps is optional. Let me just prove my point. You have a dungeon that requires 100 damage per second to clear it, minimum. Yet everyone entering the dungeon is easily capable of doing 600 damage per second. That extra 500 dps is absolutely wonderful to have but by no means required for a clear and therefore optional. Healer dps is by no means required for clearing 99% of content and is therefore optional. To say someone is bad for playing their class to the standards the game allows even if they are the minimum is stupid. If they are below the minimum they are bad. Anything meeting the minimum is acceptable. But people will never agree to this because of elitism and the fact that I am a filthy casual.
In a dungeon where a single cure/med 2 is enough to keep people healthy for a quarter of the fight, doing nothing but healing is a massive waste of time and an under utilisation of resources.
I WHM'ed an LCoA HM and the only gcds I spent healing were regens. That's literally it. I spent the rest of the dungeon dealing as much damage as I could, I even oom'd twice. This is pure speculation but I'd imagine that made the run at least 30% faster than it would have been with me sitting there with my thumb up my arse throwing one cure every 30 seconds.
I guess no one knows what the word optional means.
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