Quote Originally Posted by Launched View Post

Yeah, your accessories weren't the only thing that made you good or bad, but they're a pretty big indicatior when you go into somewhere like Fractal and get a WAR with 25k HP in Defiance which is completely unnecessary.

No more skill is required to maximise DPS, that DPS contribution just got lowered. There's no skill cap increase, the less skilled players just gained damage and enmity.
I'd actually argue that the skill cap for tank DPS did increase. Since we now produce less enmity outside of tank stance, and the large damage and number of tank swaps we see in Midas/Savage, we can't stay out of tank stance for 95% of a fight anymore. Before 3.2 "Stance dancing" effectively meant "DPS stance unless high damage/TB." Now it actually means stance dancing. So yeah, skill cap to increase our DPS did increase, just our potential DPS got lowered.