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  1. #11
    Player
    Jamillion's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    612
    Character
    Calypso Celeste
    World
    Lamia
    Main Class
    Archer Lv 60
    Pretty sure you're the only person of this opinion OP. Mostly because you're wrong.
    (0)

  2. #12
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    But... trials are my favorite part of leveling roulette.
    (1)

  3. #13
    Player
    Rayeda's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    74
    Character
    Rayne Vae
    World
    Spriggan
    Main Class
    Paladin Lv 70
    Did leveling roulette yesterday with 4 FC members. I think our lowest was lvl47 or something around that, and we got Ifrit storymode. Easy 600K XP (i was lvl59), and we all were happy. I think it should stay as it is.
    (1)

  4. #14
    Player
    VraeliaValkyria's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    154
    Character
    Vraelia Valkyria
    World
    Tonberry
    Main Class
    Scholar Lv 81
    Frizze,

    Ignore what others had said. If you get a Dungeon, you are getting more EXP then the lump sum of queing in the roulette. It is actually better for you to get a dungeon rather than a trial. A trial that should not belong in a LEVELING roulette. Leveling roulette requires a dungeon to actually LEVEL in. It makes no sense whatever to put a TRIAL outside of the TRIAL Roulette. Most people do not get that or are too ignorant to understand this simple logic. Individual targets+roulette gain = win. Not just the roulette lump sum at the end. I would rather do an entire dungeon in a LEVELING roulette than do a Trial just to get a lump sum.
    (0)

  5. #15
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    The Trial Roulette are for the lvl 50 ones, which before HW was released gave no exp. All the trials within the Leveling roulette, however, are part of the normal leveling process for newbies, and thus put into the Leveling Roulette. Note that it doesn't say Dungeon Leveling.

    Honestly the only reason not to like it is if you are trying to get the Dungeon challenge log done, and even then atmost it'll take you ten minutes to do and (unless you get REAL bad luck) atleast one newbie gets to go on to the next part of their story.
    (1)
    Last edited by Dualblade; 03-11-2016 at 03:44 PM. Reason: Need to learn how to proofread.

  6. #16
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by VraeliaValkyria View Post
    For those that are actually trying to level, having Trials in this Roulette is utter nonsense. dungeon EXP from targets/bosses + Roueltte bonus is better. Not going in doing hardly nothing at all for a mere roulette bonus is not good enough. and 200k+? No. That's incorrect. It scales with your level. I just tried to do Leveling and got Ifrit storyline mode, and I exited. Because that would be a waste of a roulette for me. At level 39. I don't get 200k+. :P If it isn't a dungeon, it defeats the purpose of 'leveling'.
    The bonus is the same, so it would be better to do the trial and then a dungeon, which you don't mind to do (likely the highest one).

    Why should I quit Ifrit, eat a 30 min penalty (and waste other ppls time as well), join roulette again and getting something like Tam-Tara (or a trial again ), when i can just do Ifrit, get the bonus and q for Brayflox, Quarn, etc. afterwards?
    (2)

  7. #17
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by VraeliaValkyria View Post
    Frizze,

    Ignore what others had said. If you get a Dungeon, you are getting more EXP then the lump sum of queing in the roulette. It is actually better for you to get a dungeon rather than a trial. A trial that should not belong in a LEVELING roulette. Leveling roulette requires a dungeon to actually LEVEL in. It makes no sense whatever to put a TRIAL outside of the TRIAL Roulette. Most people do not get that or are too ignorant to understand this simple logic. Individual targets+roulette gain = win. Not just the roulette lump sum at the end. I would rather do an entire dungeon in a LEVELING roulette than do a Trial just to get a lump sum.
    But you'd get more exp doing a trial, then queuing for your highest dungeon. You're not counting the time saved that is better spent doing something other than a low level dungeon.
    (1)

  8. #18
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    In the end the purpose of this roulette was to help people finish the dungeons they need and to encourage players past that point to do it again so others can finish. If it was removed it'd make completing the main story more difficult for new players and unless you are incredibly selfish I don't think anyone really wants that. There are dungeons people don't like to get from it but you just get on with it. The levelling roulette was not designed with just people levelling other classes from their main in mind it was designed for new players to get a boost in DF by increasing the pool of players available to do levelling side quest and story mode dungeons.
    (1)

  9. #19
    Player
    Jamillion's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    612
    Character
    Calypso Celeste
    World
    Lamia
    Main Class
    Archer Lv 60
    Do you even math bro? Here let me spell it out since you're simple. Leveling roulette can queue you into any dungeon or trial, including Satasha, for instance. You get the most exp from running the highest level dungeon you can run. Let's say that takes 30 minutes, we won't even count queue times. To compensate for level difference there is a fairly large exp bonus on running a lower level instance however individual kill exp does not change, just the end bonus. So, let's say Satasha takes 20 minutes and ifrit normal mode takes 5. The individual kill exp for a lvl 59 character in satasha adds up to a negligible, I'd go so far as to say invisible amount. The roulette bonus may fill 20% of your bar though, whereas the ifrit normal filled 18% (due to it being slightly higher level). 18% for 5 minutes is better than 20% for 25 minutes. Do you get it now?
    (0)

  10. #20
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    For me personally if I could change anything in the roulette it would factor player levels a bit more.

    Getting basic Sastasha for example when the lowest guy in the group is 50+ Would be nice if the dungeon was a little more appropriate to the lowest person in the group.

    As for mini trials. I've found the bonuses from them seem to be in line with the bonuses from equivalent dungeons. The bonus from iftit story is about the same as the bonus from halitali or toto rak I think.
    (0)

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