In fact, this reasoning is disturbing. As many suggested, if SE really wanted to leave us a choice, why not add an ACC boost when switching to CS ? Whether you use it or not, it at least you can have it.

In fact, this reasoning is disturbing. As many suggested, if SE really wanted to leave us a choice, why not add an ACC boost when switching to CS ? Whether you use it or not, it at least you can have it.
This is not creating choice. This is removing choice. You've put forward baking the accuracy solution into the baseline act of DPSing. Choice is when you are forced to have "not everything" between or more two mutually exclusive options. Sure you can't have Cleric stance on and off at the same time but everyone can have it and toggle it as appropriate within a given encounter, it's simply a part of moment to moment game play. Just to highlight this it's functionally equivalent to making all healer offensive abilities have natively higher hit, since you don't use them outside cleric stance anyway.
It's fine to dislike trade offs. It's fine dislike gearing complexity. It's fine to dislike having to make choices. It's good to have a sceptical eye towards tuning. It's dishonest to pretend that baking functionality into baseline abilities is the same as having choices about the functionality just because the ability is modal.
Last edited by HPDelron; 03-11-2016 at 05:13 AM.
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