Or you could meld accuracy instead of healing material if your healing 10% of the time.
Or you could meld accuracy instead of healing material if your healing 10% of the time.



This is even more bothersome now that I realized that I'm wasting MP. Especially with Aeros. Aero III is missing so much that sometimes I have to cast it 3 times consecutively, not to mention on Bosses when I miss Aero 2 so many times that my Aero 3 duration is less than 10 seconds and I need to recast it after putting the other dots, ruining my rotation. Seriously, can at least our DoTs be able to always hit the target?


Random tangent - has anyone noticed any distinct accuracy issues in Midas (normal) raids? I seem to have a consistent 95-99% hit rate in there and I'm pretty certain I don't have a BRD in every single one of my runs.
If that's true, that's a pretty odd design choice to have the EX dungeons require a higher accuracy than the casual raid, in my opinion.



Non-Aspected DoTs like Astro's Combusts and Archaist Bio will always hit, but aspected like Aero will not because of the initial damage. White Mage has the damage, but should be reminded none of the damage kills are guaranteed hits compared to the other healers. I stand by the idea that ACC is still the best value meld for healers aside from making up PIE due to lower secondary stats. Like Seph EX weapon not having any compared to Gordian/Relic (Eso weapon always had the lowest). Now if you are a "stand there and don't DPS" healer, god speed.
I missed everywhere from Seph Ex, Midas Normal, etc. I still feel getting to 450+ is a more comfortable level even if its not cap.
I'm afraid, that is not the case, most other jobs don't bother with accuracy material because they have accuracy sub status on their gear. So they can further maximize their character by slotting critical/determination material. Healers will be losing their heal/attack power in a long run if they slot accuracy. Right now, it's still ok, but annoying. Imagine the next update, and another after that - every job will recieve more accuracy because difficulty gets higher and healers only continue to miss more. Ofc, we don't know what to expect in the next update, but as it's right now, it feels bitter on healers with naturally low accuracy. Think about it, we never had this problem before, we used to have accuracy gear and nothing was terrible about. Devs decided to challenge us. Healers who can't stance dance = black mages who can't flare x2 and spam fire 2 only.
In current conditions healers have baseline damage output X, accuracy is a powerful way to increase that baseline. It also offers a trade off in that it does not also increase their primary role (healing). Since we have customization available in the form materia slots, this creates actual meaningful gearing choices between relatively incomparable benefits. It demands players strike a balance between finding a good level for how much they contribute to their primary concern without also neglecting an important but secondary concern. For me this speaks to the issue being more that other classes/roles don't currently have comparable meaningful choices. Imagine say if DPS gear was naturally very deficient in VIT giving them a very low baseline HP total. Gearing now becomes a meaningful choice between increasing their primary function and getting advancement in a secondary concern.
At the very least they should allow WHM/AST/SCH to be able to cross class Hawk's Eye.


That'd be rather fun, but sadly all 5 of my cross class slots are required on scholar.
Just hit my goal of 501 accuracy though. I've only seen one miss since and it was in Seph EX. I'm pretty happy.


I have actually just recently started healing more and doing the new dungeons as scholar, like damn it's horrible missing so many attacks
Would it of been so hard to add acc to the gear? Just like how there was no ss on the blm gear.... sigh

Accuracy is fine when you can afford melding. I have many crafted 220 pieces, pentamelded many of them with ACC V / IV, and I still miss just as much as before in the ex dungeons. (for some reason, Antitower is the worst of them). I'd really love to know up to how much accuracy I'm supposed to reach to avoid missing that much, when I've already spent millions on melding.
Melding lore 220 /midas with just one or two Acc materias wouldn't cut it, even close.
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