With fights like Sephirot Extreme that require constant movement/knockbacks (especially the last phase), ranged and casters seem to be at a bit of a disadvantage. I'm used to working hard for big damage, but that fight seriously just burns me out nice and quick. THEN there's the whole aspect of dealing less damage natively for being "Support" (but not Support. . . yeah), AND taking a further hit to damage dealt for using the support skills we're designed with.

Ninjas don't take a hit for using Goad, DRGs don't pay a price for using Battle Litany, hell, healers don't take a hit for dpsing (outside of Cleric Stance, of course). Why are MCH and BRD penalized for doing what we're designed to do, yet expected to keep up in our primary role of dealing damage?

Seriously, SE it's time you review these far more important aspects of ranged physical DPS. We're NOT casters, everyone provides some kind of party support now, but only WE pay a price for it, and most if not all MCH hate the Gauss Squid. Please give these their due revision.