Quote Originally Posted by CyrilLucifer View Post
Many ways for SE to fix the inventory system have been proposed in this thread and many others in the past. Are you ignoring them on purpose for the sake of argument?
You talking about me?

Quote Originally Posted by MomomiMomi View Post
Yeah, I agree. It could definitely use some improvement.
Quote Originally Posted by MomomiMomi View Post
I'm not saying that inventory couldn't be better. I'm talking about playing within the existing constraints.
Because I never said the inventory system wasn't bad in this thread. I'm merely saying it's entirely possible to live with it by changing how you manage your inventory. Items = gil. Gil = items. Turn your inventory into gil and you won't have to struggle with inventory.