..Other weapons, from other games, that have different art styles & themes?
For mentioning Final Fantasy XIII and its sequel: here's a present.
..Other weapons, from other games, that have different art styles & themes?don't forget the other weapons
http://images.wikia.com/finalfantasy...ang_Spears.png
http://images.wikia.com/finalfantasy..._Gunblades.png
http://auronlu.istad.org/squidoo/fin...fx-weapons.jpg
http://images.wikia.com/finalfantasy...nille_Rods.png
http://www.dualshockers.com/wp-conte...t_02_small.jpg
http://images.wikia.com/finalfantasy...IIweapons1.jpg
For mentioning Final Fantasy XIII and its sequel: here's a present.
I think the new designs are awesome, except the mage weapons look too thick. But let the artists be artists.. for God's sake, it's at most like 3 months worth of weapons. More importantly, you should be worried about how to hold on to that one weapon you do end up really liking.
Depends on your blade type bro, In real life I am holding onto a REAL bastard sword (great sword =/= bastard sword there are differences) and it weighs over 5 lbs and I've trained with swords that were heavier than that. I'd take what I can hold in my hands over a link someone is providing any day for my facts (especially on the internet)
Overall the style of FFXIV is more on a realistic approach. The items have great detail, and are not over the top.
However, if I am going to kill the God of Fire, I expect major fantasy elements on the loot I get from it.
Looking at the new weapons from the Bowl of Embers, I see a healthy balance of both detail and adherence to the style of the game, as well as sufficient representation of the weapon's divine, fantastic origin.
The weapons designs are great and do not conflict the game's art style.
Last edited by NoctisUmbra; 09-30-2011 at 04:19 AM.
But you did it, too..Other weapons, from other games, that have different art styles & themes?
For mentioning Final Fantasy XIII and its sequel: here's a present.
Showed weapons from other games, that have different art styles
I think there is one small tiny teenie weenie important factor playing in here.
There have been so many fantasy games in the decades of video gaming that's it's very difficult to make clothes and weapons featured in them look unique.
Artists are going to have to branch out to more unusual designs in order to keep the appearance fresh instead of looking like a copy of something else.
That being said, the Ifrit weaponry looks quite unique, so I think they did a good job on them.
I think you're right.
To answer your question more directly (and to get this thread back on topic, I hope), Aeris and Yuna (FFX version) are my favorite characters in FF and any of the design choices associated with them are generally my favorite.
I do also like Cloud's swords (so no, the weapon size is not a big deal to me), along with many of the other swords made for FF. I do prefer a more traditional double-edge sword as opposed to the ones from FFX with the hook edge.
hes not saying every sword weighs 5 pounds its the low side of the averageDepends on your blade type bro, In real life I am holding onto a REAL bastard sword (great sword =/= bastard sword there are differences) and it weighs over 5 lbs and I've trained with swords that were heavier than that. I'd take what I can hold in my hands over a link someone is providing any day for my facts (especially on the internet)
you killed ifrit, open chest, wahoo, a buffalo lth strap.Overall the style of FFXIV is more on a realistic approach. The items have great detail, and are not over the top.
However, if I am going to kill the God of Fire, I expect major fantasy elements on the loot I get from it.
Looking at the new weapons from the Bow of Embers, I see a healthy balance of both detail and adherence to the style of the game, as well as sufficient representation of the weapon's divine, fantastic origin.
The weapons designs are great and do not conflict the game's art style.
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