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  1. #1
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DarkB View Post
    snip
    You pay for Dark Souls and look at how hard that is. Should Dark Souls be tuned down too to make it easier for players and go against everything it stands for? What about Wings of Vi? Sorry, but not all content is clearable by all plays. I haven't beaten any Savage yet. D'ya know why, because I'm not good enough for the game, that's why. I don't expect them to nerf the content to make it easier just so I can clear. Here's the thing, I should just GET GOOD. If I can't (I volunteer a lot, so time is a premium to me), then I just accept that content isn't for me. Doesn't stop me trying. But I don't want every single victory spoonfed to me. You make the game too easy so everyone can clear, the hardcore players will leave. I'm actually of the camp that story content isn't hard enough.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  2. #2
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Paladinleeds View Post
    snip
    Dark Souls isn't the best example, it does have an indirect "easy mode" by summoning NPCs and/or NPC helpers for bosses. The game is significantly easier even with just one other player, the AI just wasn't developed with multiple players in mind. However, I'm not sure why players are complaining. Every player does have the ability to experience the content they help develop. Alexander? Normal mode. Primals? Hard mode. Older raids? Undersized. It's honestly much better than it was in 2.x where you had to get a static or just deal with it, but I'm sure some people will disagree with me and absolutely hate the addition of normal Alexander.
    (3)

  3. #3
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Paladinleeds View Post
    You pay for Dark Souls and look at how hard that is. Should Dark Souls be tuned down too to make it easier for players and go against everything it stands for?
    Actually it got tuned down quite a bit over the time. Enemies give like 150-200% more souls than they did at the beginning, upgrade items being added to merchants which you had to grind for hours to get them and so on.
    Dark Souls isn't that hard to begin with people just tend to play it the wrong way overloading them with heavy armor and giant weapons while light armor combined with the Ninja Flip ring is pretty much easy mode.
    (0)