Touché. They should just make separate server/data center that's pro-parse/pro-competition and call it a day. All the RPers and minion collectors can stay on balmung and anyone that actually enjoys healthy competition and doesn't get PTSD flashbacks they haven't dealt with from being picked last for dodgeball in elementary school can go and actually have a good time without being demonized and called elitists.
That's what I call telling it like it is. xD
I can guarantee if this ever happened within the same exact day there would be threads claiming that whoever went to these worlds were elitists and that essentially they are the worst humans ever.
That could be a bit self destructive.... How long before that world's population shrinks past sustainable?Touché. They should just make separate server/data center that's pro-parse/pro-competition and call it a day. All the RPers and minion collectors can stay on balmung and anyone that actually enjoys healthy competition and doesn't get PTSD flashbacks they haven't dealt with from being picked last for dodgeball in elementary school can go and actually have a good time without being demonized and called elitists.
I think you underestimate how many people would be ok being in a world were they are held accountable for how well they play.
Hell I'd be willing to say it would be the same size of some of the small worlds atm.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
In all honesty, thinking about it as objectively as I can, I imagine a server that promoted more competition could be the largest server in the game. Hell, make it a PvP server and SE could draw in a much larger crowd. FFXIV loses tons of potential players every day with its nearly %100 focus on PvE. Look at the market. Games with PvP and competitive play dominate. People like competition. Its basic instinct. The bubble wrap that SE has placed on every corner of this game is a hindrance, not a boon. Competition doesn't breed a toxic community; the world does.
I don't think PvP is as big as you may think it is. There's just as many games that also thrive on PvE, FF11 being one of them and is still running strong.In all honesty, thinking about it as objectively as I can, I imagine a server that promoted more competition could be the largest server in the game. Hell, make it a PvP server and SE could draw in a much larger crowd. FFXIV loses tons of potential players every day with its nearly %100 focus on PvE. Look at the market. Games with PvP and competitive play dominate. People like competition. Its basic instinct. The bubble wrap that SE has placed on every corner of this game is a hindrance, not a boon. Competition doesn't breed a toxic community; the world does.
I say corral these hyper-competitive wannabe Alphas and put them on one server away from everyone else who actually plays the game for fun. I'll set the over/under for how long they last at 90 days.
I'd imagine far more than the "hyper-competitive wannabes" would transfer, anyone that actually wants to get content like EX primals and over would have a reason to transfer. Not a stretch to say it could be one of the most popular servers, considering the raiding and RP servers are the most popular currently.
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