Quote Originally Posted by Mindy_Macready View Post
Until you realize that undercutting will still happen even with the specialist system in place. You have less competition but your competition will still be willing to undercut unless you collude with them.
They will, and that's a good thing. The problem was never undercutting per se. The problem is that there's not enough granularity in the system to support large numbers of people all trying to sell the same thing (compare with the real world, where you can walk into an office supply store and find a hundred different kinds of pens for sale), which leads to degenerate, unenjoyable gameplay. By slotting us into specialized niches, SE has reduced the amount of people we have to compete with and increased the amount of people we can sell to. The crafting economy is cyclical. Specializations slow the ebb and give us things to sell to other crafters.