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  1. #31
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    The tanks that are seeing themselves generating less hate than before are generally the ones that were rocking STR setups in the past (which, prior to 3.2, was the way to generate the most hate)

    This patch was basically their way of forcing all tanks down to around the VIT tank's level of hate generation. So yeah, there are going to be some problems with that, especially if a tank is up against a party that outlevels them.

    Now, if you compare the old full strength tanks with today's vitality tanks you will find they're very much on par in terms of damage when using equivalent gear.
    Absolutely not true. Did you ever even try a STR build pre-3.2? The difference is enormous.
    (3)
    Last edited by Fynlar; 03-04-2016 at 09:06 AM.

  2. #32
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Fynlar View Post
    The tanks that are seeing themselves generating less hate than before are generally the ones that were rocking STR setups in the past (which, prior to 3.2, was the way to generate the most hate)

    This patch was basically their way of forcing all tanks down to around the VIT tank's level of hate generation. So yeah, there are going to be some problems with that, especially if a tank is up against a party that outlevels them.



    Absolutely not true. Did you ever even try a STR build pre-3.2? The difference is enormous.
    Shouldn't the difference be roughly 15%? That's about how much attack power was lost by STR tanks in this change.
    (0)
    Oooh, shiney...

  3. #33
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    I don't tank but there certainly seems to be "stances" that certain tanks use that make pulling hate as a SCH very easy. I always try & give the tank time to establish hate & obviously know not to use healing magic during a pull or HoT before a pull. However, I have found myself taking mobs off tanks recently, even using DPS in Cleric Stance, which was very rare before.

    It has been only minimal concern in Midas but is definitely more frequent in other duties. Having to hold back is stressful (as I feel like I could be doing more) but if it helps the tank then it has to be done. I'm only i205 - ish so it's not that there's a huge ilevel boost.
    (0)

  4. #34
    Player
    EdgeFayth's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    547
    Character
    Fayth Sombraugure
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Pells View Post
    Shouldn't the difference be roughly 15%? That's about how much attack power was lost by STR tanks in this change.
    War (most of time) OT here.
    I did some tests on dummies.
    Before 3.2 I was at ~1350 dps 5 min parse (i210 full STR)
    After 3.2, it dropped to ~1050 (full VIT this time, since full STR was even worst). That represents a loss of around 22%. This is if I OT. In the case of MTing (so all the 4 men contents and fights with 2 bosses/tank swap), the loss is even bigger. Now it is impossible to tank in dps stance (not enough aggro generated). So I have to switch (at least for some times) in tank stance, which makes the dps loss even bigger.

    So yes, offensive wars lost tons of dps. We are far from the 15% quoted before...
    (1)

  5. #35
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Shouldn't the difference be roughly 15%? That's about how much attack power was lost by STR tanks in this change.
    I don't know exactly, but when the difference is great enough that you can eyeball it (without needing various potentially unscrupulous things), that makes it significant. If you are right, 15% is a *very* significant decrease.
    (0)

  6. #36
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Fynlar View Post
    I don't know exactly, but when the difference is great enough that you can eyeball it (without needing various potentially unscrupulous things), that makes it significant. If you are right, 15% is a *very* significant decrease.
    If you look at it from a raw attack power perspective and ignore secondaries completely:

    WAR with full i210 Slaying accessories - 1,043 STR and 827 VIT = 1,043 attack power pre-3.2

    WAR with full i210 Fending accessories - 808 STR and 1,072 VIT = floor(808*0.45) + floor(1,072*0.45) = 363 + 482 = 845 attack power post-3.2

    845AP / 1043AP = 81.0%

    Assuming all stats are equal (or approximately equal) between all three tanks, all tanks lost 19% raw attack power when 3.2 was launched. That sounds pretty accurate in my head since all tanks lost approximately 55% of their primary stat weight on accessories and approximately 10% on their main body pieces.
    (0)

  7. #37
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by EdgeFayth View Post
    <snip>
    So yes, offensive wars lost tons of dps. We are far from the 15% quoted before...
    Does this mean they changed more than the STR/VIT/AP formula? Did AP to damage formula change as well?
    (0)
    Oooh, shiney...

  8. #38
    Player
    MaikoRain's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Mako Fury
    World
    Exodus
    Main Class
    Gladiator Lv 60
    I have tanked Midas 4 many times and some of those times on the last phase have been different.
    As a paladin I see that my emnity is pretty good. Most of the fight the rest of the party stays under 25%.
    I have 110 weapon and my average ilvl is 215.
    When I'm tanking Midas 4 my emnity is great. At the start of the last phase I sometimes have trouble initiating emnity.
    From what I've seen is healers hate have not increased, they just need to wait untill the tank establishes good hate on the boss.
    A few healers go balls deep to top off 25% HP.....
    (0)

  9. #39
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by eaudaemon View Post
    I don't know if its just me, but I noticed an increase in healer enmity since the release of the new patch, it got so bad one time that during the 4th floor Midas run that the tanks were having a hard time getting enmity off me.
    after the raidbuster, after you beat the 4 mini bosses and the boss transformed in his super-form: wait a moment with your heals so the tank can build enmity. at this moment all people have 0 enmity and if you start with heavy aoe healing, yeah, then the tank will have a hard time with getting enmity off you. until the tank buster nobody except the tank will get damage, so no problem with waiting a moment before you aoe heal.

    if the tank loses enmity at any other moment of the fight he is just bad :x
    (0)
    Last edited by Tint; 03-06-2016 at 07:02 PM.

  10. #40
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Lemuria View Post
    Couple this with the enmity boost gain, and there's no reason tanks should be losing aggro.
    Most have not yet accepted new tanking meta, holding hate in DPS stance became harder than it was before. Instead sitting in dps stance 24/7 you now actually need to build some lead in tank stance and then you can go dps stance, but just for a while as healers/dd's are slowly creeping up in enmity list. So now we actually need to stance dance in and out depending on enmity lead/boss rotation, i kinda like it as now enmity actually matters again.
    (0)

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