Quote Originally Posted by CosmicKirby View Post
Were you against the removal of GraniteSkin? Making Stoneskin baseline for all healers? Were you upset that WHMs lost a very tangible benefit? Or were you relieved that there was one less inconvenience that only the WHM should be stone-skinning everyone since theirs was the best?

Calling a confirm button "gameplay" is a misnomer. It's a mechanic, but there's no interactivity to be had that can't be said the same of a random number generator.

And your second point is just slippery when applied to this situation.
Yoshi P specifically stated that the strength of WHM new skills was balanced to compensate for WHMs losses and nerfs so that's not a fair comparison unless you are suggesting they give something to crafters to compensate for the loss of this perk which pretty much most of the advocates in this thread aren't. Your just asking for things to be taken away.

Further, though this isn't relevant to the quote, I've seen people mention 220 gear. This is stupid. Yes Crafters can make 220 gear IF they happen to be in the very best gear they can get, which is either heavily gated due to scrips and/or extremely expensive due to crafting RNG, the cost of the materials to make said gear and the amount of Materia lost in overmelding. Its the equivalent to telling someone in PvE who needs a weapons "oh you can get Midas 4 Savage weapons". I would say probably 90% of people with a crafter levelled, if not more, cant infact make 220 gear. And that's not even taking into account the limitations caused by the specialist system.

I do see and understand the need for non crafters to meld gear easily and not be heavily dependent on crafters. They should have another option. However Melding should be less convenient/cheap for them because crafters should get compensated for their efforts in levelling and gearing.