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  1. #1
    Player
    Aenarion's Avatar
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    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Dark, You're not grounding your explanations in reality.

    The truth is when I first started crafting I did make things and I ranked up at the same time.

    Cotton Cowls got me through my first ranks as weaver. Rings, circlets and chokers got me up to r15ish goldsmith in no time. I never made 500 of anything.

    However all that started breaking down once I got higher, because of the sheer amount of parts that I couldn't make because my rank wasn't high enough or that I didn't have access to the materials. I had hit the point where grinding uselessly was necessary to rank up because crafting, actually making things, was no longer possible!

    Had I been ABLE I would have still made things and ranked up. I'm glad they've begun to fix this problem.
    you never made 500s of anything because you simply haven't gotten to the ranks where that happens.

    you prefer to rank up using finished items, that's not very practical in the current/old system. You may be able to do so in the new system, but the question is whether that will be comparable to the parts-grind that exist in the current system for people who doesn't have a strange attachment to making finished item to rank crafting.
    (0)

  2. #2
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Aenarion View Post
    you never made 500s of anything because you simply haven't gotten to the ranks where that happens.

    you prefer to rank up using finished items, that's not very practical in the current/old system. You may be able to do so in the new system, but the question is whether that will be comparable to the parts-grind that exist in the current system for people who doesn't have a strange attachment to making finished item to rank crafting.
    making finished items to rank crafting is just as intelligent to saying i want to go grind nm's to rank my battle class. grinding parts for crafting is absolutely no different than grinding mobs to rank a battleclass. there is no difference, but these anti crafting people are actually destroying a good system. yes, the system needed improvements, but this is pathetic.
    (1)


    http://crystalknights.guildwork.com/

  3. #3
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I actually really like these changes, as well as all the new equipment being added for each equipment type. Been long awaiting the linen and woolen doublets.

    I do wonder if they are changing the ranks of things though. By adding in Steel, Mithril, and Cobalt Celatas, what then becomes of the Iron Celata, which is already R48. Or the Tarred Canvas Trousers, The Iron Cuirass and its other pieces, and so many other equipment that their adding new metals, or new pieces with steel, that surpass iron for. I Would assume the ranks of these are going to drop, a lot. If ranks on existing gear drops it will be a big rage for a lot of people.

    I am still happy that gear is finally following proper material tiers rather than being all over the place at random. I expect the ranks of the recipes to follow suite.
    (2)

  4. #4
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aenarion View Post
    you never made 500s of anything because you simply haven't gotten to the ranks where that happens.

    you prefer to rank up using finished items, that's not very practical in the current/old system. You may be able to do so in the new system, but the question is whether that will be comparable to the parts-grind that exist in the current system for people who doesn't have a strange attachment to making finished item to rank crafting.
    Well, like I said, we don't know. But here's what I do know: When I have an over supply of items in my inventory, I'll look at the recipes on a website and see what I can make out of what I have and still get good SP. The truth is there are lots of recipes in the current system that are good to grind on and produce finished products. They're just so INEFFICIENT and that was what got in the way. My gear give-aways in the Linkshell were quite fun and I liked doing it. I was able to then sell what I had left over for a good profit in the wards.

    The recipes changes will allow me to do this a lot more. Meaning, I will get the same SP making finished items as I did on grinding the useless parts. It doesn't mean that I will make 100 of the SAME item. It will mean that I can make a lot more finished things for the same SP as making 100s of parts with no drop in efficiency.

    you are who is not grounded in reality. 12>1 so if it takes you 12 synths to make the same amount of an item that one synth did before that's 12x as long. what part of that is so hard to understand
    I'm not sure what recipe you are referring to. However, this really sounds like the current system where it takes half a dozen parts from all kinds of different classes and levels to make one item.

    you can fabircate all you want, but i have made items the entire time i was crafting. there has never been a point in which i could not make items.
    Hm... but you didn't grind on those finished items did you? No, you think that's an awful idea. You can make items all through the time you're leveling crafting but you can't do it efficiently. That's why you don't do it.

    I have all my craft ranks to 35 and I still couldn't make an r38 Heavy Iron Lance. I had to ask for help from 2 crafters (a BSM for the head and a CRP for the completion). And I had to buy the wing glue off someone else because the ingredients are annoying to get.

    In the new system: Wing Glue has been eliminated. I could make Iron Lances for the whole LS if I wanted to.
    (1)
    Last edited by HiirNoivl; 09-30-2011 at 12:08 AM.

  5. #5
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by HiirNoivl View Post
    I'm not sure what recipe you are referring to. However, this really sounds like the current system where it takes half a dozen parts from all kinds of different classes and levels to make one item.
    ok ignoring the rest of the ignorant drivel and will just comment on this one thing.

    if you have problems reading this thread then you may not have already seen what it is pointing out.

    making cotton yarn....follow so far?

    now it takes 2 cotton bolls to make 12 cotton yarn. still with me?

    after it takes 2 cotton bolls to make 1 cotton yarn. do you understand still?

    before 1 synth makes 12 items....after it takes 12 synths to get the same amount of materials. to grind 12 parts or 12 finished items it will take 12x the number of synths to get the same amount of material.

    maybe i should say count from 1 to 12 and see which one you get to first.
    (2)


    http://crystalknights.guildwork.com/

  6. #6
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    ok ignoring the rest of the ignorant drivel and will just comment on this one thing.

    if you have problems reading this thread then you may not have already seen what it is pointing out.

    making cotton yarn....follow so far?

    now it takes 2 cotton bolls to make 12 cotton yarn. still with me?

    after it takes 2 cotton bolls to make 1 cotton yarn. do you understand still?

    before 1 synth makes 12 items....after it takes 12 synths to get the same amount of materials. to grind 12 parts or 12 finished items it will take 12x the number of synths to get the same amount of material.

    maybe i should say count from 1 to 12 and see which one you get to first.
    whats wrong with that, you can grind on mats now, which sounds good to me.

    youll be able to make a 100 synths and only take up 1 inv spot
    (1)
    Last edited by syntaxlies; 09-30-2011 at 01:12 AM.

  7. #7
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by syntaxlies View Post
    whats wrong with that, you can grind on mats now now which sounds good to me.
    No, now we HAVE to grind two or three mats hundreds of times for 0 xp so that we fill our inventories will unstackable garbage for XP that we will have to vendor one piece at a time because no one will ever buy it. They are removing all the grinding recipes and making the regular recipes require advancementless grinding.
    (2)

  8. #8
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Kiote View Post
    No, now we HAVE to grind two or three mats hundreds of times for 0 xp so that we fill our inventories will unstackable garbage for XP that we will have to vendor one piece at a time because no one will ever buy it. They are removing all the grinding recipes and making the regular recipes require advancementless grinding.
    there wil always be mats in your rank range were you dont have to worry about getting 0 xp
    (2)

  9. #9
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by syntaxlies View Post
    whats wrong with that, you can grind on mats now, which sounds good to me.

    youll be able to make a 100 synths and only take up 1 inv spot
    nope it takes 8 synths to make a stack of cotton bolls. follow this thinking. that stack of cotton bolls makes 3 stacks of cotton cloth. which would make 300 synths of mats. that's 3 slots.

    after you make those same 300 synths and you only have 3 stacks of cotton bolls and still have to convert that down to a stack and a half of cloth.

    now you take that cloth and convert it into an item that stacks to 99 so you do not have to stand up every 30 min to run to the retainer. afterwards by grinding on finished gear you will be constantly npcing finished gear because it only stacks to 1 in your inventory.

    to people that don't think they will npc their gear they make leveling up are delusional. out of the hundreds of earrings, rings, masks, or needles needles did you sell compared to how many you npc'd? well over 90% of them i am sure. people will use those same finished gear to grind off just because it's the easiest item to get the mats for. it makes no difference.
    (2)


    http://crystalknights.guildwork.com/

  10. #10
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    nope it takes 8 synths to make a stack of cotton bolls. follow this thinking. that stack of cotton bolls makes 3 stacks of cotton cloth. which would make 300 synths of mats. that's 3 slots.

    after you make those same 300 synths and you only have 3 stacks of cotton bolls and still have to convert that down to a stack and a half of cloth.

    now you take that cloth and convert it into an item that stacks to 99 so you do not have to stand up every 30 min to run to the retainer. afterwards by grinding on finished gear you will be constantly npcing finished gear because it only stacks to 1 in your inventory.

    to people that don't think they will npc their gear they make leveling up are delusional. out of the hundreds of earrings, rings, masks, or needles needles did you sell compared to how many you npc'd? well over 90% of them i am sure. people will use those same finished gear to grind off just because it's the easiest item to get the mats for. it makes no difference.
    or you could npc the mats and start over if its such a hassle
    (0)

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