Well right, but are the armor pieces already capped on Strength? I'll argue about the mitigation offered by Parry vs. Crit/Det/SS 'til I'm blue in the face, but Strength out-classes them all pretty severely. Point for point, it's the fastest way to boost your Attack Power and build enmity, and if you can get more Strength, it's worth taking. If not, though, Parry's getting my vote (though I'll probably have a Crit set and a Parry set, just so I can have a farm set and a turtle set).



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