I believe that's what i said. Main stat on fending acc is vit but you can meld other primaries onto it. Same for mind acc with no piety iirc.
I believe that's what i said. Main stat on fending acc is vit but you can meld other primaries onto it. Same for mind acc with no piety iirc.

http://ffxiv.ariyala.com/
worth placing this here since stat caps were mentioned. use it, love it

Considering that IVs drop like water now thanks to beast dailies, I was planning on putting whatever the piece does not have.
As in, it has crit, but not det? Putting det. And vice versa.
Let's say it has neither? Whichever I have in hand from the beast dailies.
Not going to put ACC because I don't do Savage, therefore I never have ACC issues.
Of course, putting STR on right side (even though it's not the subject of the thread).
SKS might have been tempting, but I believe DET and CRIT will give better returns.
I was thinking that the best path would be to meld DET, then CRT, and stay away from SS because I don't want to go OOTP. Failing everything else, I was thinking that ACC was a good bet.
Now, I don't know the gear tree at lvl 60 yet, so you all can tell me whether there is ever an opportunity for this but, I was thinking that if there were any situations where you have a primary stat opening but can't throw VIT or STR on, then I might add some Mind or Piety, Mind to help boost my heals (such as they are) and PIety to increase MP longevity - since we can't increase our TP longevity.
I wish there was a stat we could use to boost our base TP like Mages can boost their MP.


You'll want to stick to the standard secondaries (ACC/Crit/Det/SKS). Mind and Piety are worthless for a PLD since tank self heals are based off of attack power (STR and VIT) and the MP you'd gain from even full Piety melds would be barely noticeable in the grand scheme of things.Now, I don't know the gear tree at lvl 60 yet, so you all can tell me whether there is ever an opportunity for this but, I was thinking that if there were any situations where you have a primary stat opening but can't throw VIT or STR on, then I might add some Mind or Piety, Mind to help boost my heals (such as they are) and PIety to increase MP longevity - since we can't increase our TP longevity.
You also shouldn't be seeing too many issues with MP unless you're doing nothing but spamming Flash or using Clemency often since SE gave PLDs a reason to use their Riot Blade combo (Goring Blade) outside of just replenishing MP.
Not like you have as much of a choice as it may seem. If a piece already has determination, it is capped and you cannot meld more determination on it, likewise for crit. So you will meld crit on pieces that has determination but no crit and vice versa determination on pieces with crit but no determination. The only scenario you get to choose if it has neither in which case i would be going for determination.
And strength onto fending accessories.
All of this assuming you have enough accuracy ofcourse.
I would never meld skill speed as a pld cause yeah being out of TP faster is counter intuitive.
Last edited by Thela; 03-03-2016 at 09:06 PM.
For raiders ACC would probably top the list intil you hit the accuracy cap, but for players like me who seldom raid, the accuracy requirement is somewhat lower, so I was giving priority to anything that stengthens our attack.Not like you have as much of a choice as it may seem. If a piece already has determination, it is capped and you cannot meld more determination on it, likewise for crit. So you will meld crit on pieces that has determination but no crit and vice versa determination on pieces with crit but no determination. The only scenario you get to choose if it has neither in which case i would be going for determination.
And strength onto fending accessories.
All of this assuming you have enough accuracy ofcourse.
I would never meld skill speed as a pld cause yeah being out of TP faster is counter intuitive.
BTW has anyone determined how block strength was imacted in all of this (if at all)?
Pieces are not all capped, for example Hellfire Mask of Fending is CRIT/DET and you can still meld more DET on it as its not capped unlike CRIT. Always double check if you can meld more or not, its usually lowest stat that you can meld more.


For all level 50+ gear, excluding pink and NQ crafted:Not like you have as much of a choice as it may seem. If a piece already has determination, it is capped and you cannot meld more determination on it, likewise for crit. So you will meld crit on pieces that has determination but no crit and vice versa determination on pieces with crit but no determination.
- If it has a main stat (VIT/STR/DEX/MND/INT, but not PIE), it's at the cap, this also applies to pink gear
- There are 2 secondary stats, one is at cap, the other is at around 70% of cap (90 and 110 HQ crafted are an exception, they only have one secondary, and it's at cap)
Well fair enough, still it's an illusion to think you have major choices when in fact most of the time you do not.For all level 50+ gear, excluding pink and NQ crafted:
- If it has a main stat (VIT/STR/DEX/MND/INT, but not PIE), it's at the cap, this also applies to pink gear
- There are 2 secondary stats, one is at cap, the other is at around 70% of cap (90 and 110 HQ crafted are an exception, they only have one secondary, and it's at cap)
On another while somewhat similar topic, i was in a group today with a SS stacking PLD doing more dps than a war, ofcourse the downside was that he flat lined his TP in under 3 minutes relying on TP refresh to keep up. I suppose is an alternative also if you do not mind relying on NIN/BRD but personally i don't want to gear my PLD to rely that heavily on others.
Last edited by Thela; 03-05-2016 at 02:26 AM.
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