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  1. #1
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Suirieko View Post

    snip
    So your opinion is "I suffered, so other people should too"? Are you against the removal of caps on old weekly tomes? After all, we had to go through that too. Are you against the boosted MSQ EXP? We did have to do it slower. Are you against the new jobs starting at 30? We didn't get that leisure with the original classes + Rogue. Against the nerfing of older raids, or the option to do them undersized? Are you against making old glamour sets and bits and bobs easier to craft, against removing the restriction from older PvP gear, against the removal of specialization requirement from some recipes?

    Backwards way of thinking to say the least. No one is demanding it happen, it was a simple suggestion before someone posted a completely overblown response and then it went downhill from there.
    (5)

  2. 03-02-2016 12:48 PM
    Reason
    Sigh. FFS. Copy paste fail.

  3. #3
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Colorful View Post
    So your opinion is "I suffered, so other people should too"? Are you against the removal of caps on old weekly tomes? After all, we had to go through that too. Are you against the boosted MSQ EXP? We did have to do it slower. Are you against the new jobs starting at 30? We didn't get that leisure with the original classes + Rogue. Against the nerfing of older raids, or the option to do them undersized? Are you against making old glamour sets and bits and bobs easier to craft, against removing the restriction from older PvP gear, against the removal of specialization requirement from some recipes?

    Backwards way of thinking to say the least. No one is demanding it happen, it was a simple suggestion before someone posted a completely overblown response and then it went downhill from there.
    Way to completely miss the point. it has zero to do with "I suffered so other people should suffer too." and for the record, I don't oppose all what you just said either. I already got it done, and SE obviously made content easier so new players can catch up, which is exactly the point of making old contents easier, so players can catch up.

    It's more to do with the fact that people want free pass to melding just because raid (blue gears) have slots.

    To summarize:

    Top crafted battle gears have always been meldable, but nobody bats an eye over it

    SE makes raid (blue gears) meldable, and everyone loses their mind.

    Thing is though, in order to meld every gears, you have to level just about every class (Except for culinary, there's no gears to meld using culinary). I feel it's a slap to the face if SE allowed everyone to meld, even if it's just for open slots. Only reason people want to have free pass to melding is because raiding gears have open slots.

    It's not that hard to ask your friends and/or FC mates to meld for you, and I'm pretty sure most don't mind melding for people repeatedly. Of course you can shout, and most crafters are nice enough to do it for free, if not for TINY fee. (Seriously, it's just a flippin click of a button, so ANYONE that asks you to pay them for 250K gil is being an asshole, and refuse, vehemently.) Just keep shouting/asking in places like Idyllshire. There are a LOT of crafters out there.

    Edit: Actually let me elaborate further.

    For the longest time, there was hardly any reason for DoW and DoM to depend on crafters whatsoever, with the exception of food and medicine.

    Players can repair at NPC

    Players don't NEED to buy crafted gears to be at their best.

    Technically players don't even need to buy crafted gears to level. There's a lot of NPCs out there that sells crafted gears, but they can be pricey.

    This is the ONE thing that DoW/DoM have where they can fully depend on crafters to help them out, and it is a VERY simple thing to ask for. (all you gotta do is to right click a player and hit request meld, and it's literally a click of a button and it's 100% workable. No RNG shenanigans. Overall this takes like 15 seconds per gear.)
    (11)
    Last edited by Suirieko; 03-02-2016 at 01:09 PM.
    Suirieko Mizukoshi of Excalibur Lamia


  4. #4
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Suirieko View Post
    snip
    There was a reason for that, top of the line crafting gear wasn't necessary for the average player, hell if you expected the average to have overmelded crafted gear you were literally out of your mind. However materia is very different, it's comparable to gemming and enchanting in WoW where you're considered a horrible player for not doing it, why? For one, it's easy to do, and second, it's a flat permanent buff to your DPS, not temporarily or costly like food or buffs. Don't have enough gil for grade V materia, that's fine, use IV until you can afford it.

    I'm well aware that it's easy, I have several friends and plenty of people in the FC that are capable of doing it and I'm sure they'd be glad to, but the point was that it wouldn't hurt to allow an NPC to provide the services. People are acting like it would be the literal end of crafting, that this suggestion equates to removing crafting altogether, how much can one person possibly overreact? Then there's the people who think it would be a huge detriment to the social part of the game, which, again, is untrue as there's little to no friendships made from asking someone to meld something for you. I've even listed an advantage to an NPC being added, and yet people are acting as if it's going to kill crafting and that I might as well suggest the removal of healing classes.

    It wouldn't be a problem if it was get one crafter to level 60, I'd be fine with it being changed to that, but to get several classes when quite a few people absolutely dread crafting? It's a bad system, people even suggested a crafted item that people can sell that allows people to meld items without having a crafter meaning more profits for them, yet it was still dismissed.
    (6)
    Last edited by Colorful; 03-02-2016 at 02:09 PM.