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  1. #1
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Here is an alternative design for the designers to consider if they are so intent on having bright, sweeping white circles.

    1. Just dim the icon when it isn't ready and include the count down digits. In the last 2 seconds before it is ready, do your white circle animation. This will attract you to the icon at an appropriate time, instead of distracting you all the time. For those who understand lag and want to get a jump, the shorter duration of the white circle sweep will allow them to "jump" conclusion with more precision (fire at 9 o'clock for example, instead of fire at 11:45).
    2. Don't do the circle animation on GCD abilities. If needed, add a single element that can show GCD time remaining
    (1)

  2. #2
    Player
    heynowjose's Avatar
    Join Date
    Aug 2013
    Posts
    257
    Character
    Wyatt Shalott
    World
    Behemoth
    Main Class
    Sage Lv 100
    Personally I really like the change. I do however agree that it should be an option not a forced thing. So people should be able to toggle in or out of it.

    That being said though, the way some people are reacting to this and the way some of these comments are going is basically starting to sound a little like
    (0)

  3. #3
    Player
    CatchaFire420's Avatar
    Join Date
    Mar 2011
    Location
    Uldah FTW!
    Posts
    68
    Character
    Aneas Corilius
    World
    Hyperion
    Main Class
    Warrior Lv 60
    Quote Originally Posted by heynowjose View Post
    Personally I really like the change. I do however agree that it should be an option not a forced thing. So people should be able to toggle in or out of it.

    That being said though, the way some people are reacting to this and the way some of these comments are going is basically starting to sound a little like

    I agree when you read the convoluted post that UI Lead Hiroshi Minagawa posted , you can see the hubris he demonstrated by so stupidly changing something that did not need to be changed. And then asking non-players to chime in about what they thought. I mean SE if your reading this, if you claim you have 5 million players worldwide then out of 5 million players 500,000 are now pissed. Scale the truth so your ignorance is more meaningful.
    (3)



    Aneas Corilius of Lindblum. I am at your service, kupo!

  4. #4
    Player
    RhaegarFFXIFenrir's Avatar
    Join Date
    Apr 2014
    Posts
    254
    Character
    Asagiri Shirogane
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Waeksyn View Post
    Here is an alternative design for the designers to consider if they are so intent on having bright, sweeping white circles.

    1. Just dim the icon when it isn't ready and include the count down digits. In the last 2 seconds before it is ready, do your white circle animation. This will attract you to the icon at an appropriate time, instead of distracting you all the time. For those who understand lag and want to get a jump, the shorter duration of the white circle sweep will allow them to "jump" conclusion with more precision (fire at 9 o'clock for example, instead of fire at 11:45).
    2. Don't do the circle animation on GCD abilities. If needed, add a single element that can show GCD time remaining
    PS3 limitations
    (0)