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  1. #31
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Iagainsti View Post
    Nice write up Syz; especially that line about adaptation. I just wish SE would drop Parry from accessories( which they didn't ffs) and I'd be on the "bring on the Vit" bandwagon too.
    Parrying nedds to be reworked to make parry worthwhile, and more sophisticated than a flat % damage parried.
    (0)

  2. #32
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    and on that note whats parry in this? its real useless....
    (0)

  3. #33
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Valkyrie-Amber View Post
    and on that note whats parry in this? its real useless....
    Parry is the uncle at the reunion you tell all the girls to stay away from.

    But seriously, it is a stat with diminishing returns that sometimes deducts 20% of physical damage that your healer will ignore for the most part
    (0)

  4. #34
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Just remember crit used to have diminishing returns and we stacked that to the high heavens in 2.xx
    (0)

  5. #35
    Player
    IAmPotent's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Nefael Yunalesca
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Violette View Post
    Just remember crit used to have diminishing returns and we stacked that to the high heavens in 2.xx
    Only people who did not actually do the research. Many players at high level knew the diminishing returns on crit and would instead gear for a specific threshold, and go DET for the rest.(Or Spellspeed for BLM)
    (0)

  6. #36
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Syzygian View Post
    Tanking out of tank stance is now the exception not the rule. I reiterate that this is just from my experiences in Midas normal mode and Sephirot this morning. Savage is probably even deadlier.
    Dude, this!! I will admit I was kinda put off by the changes at first when I went at it with the striking dummy, but after going to Sephirot normal mode I was glad I brought my full Vit gear with me, even if it was an oversight. After a little whileI got the hang of his tank busters, but dude, a hit that took off 20k damage just because in a normal mode was kinda scary. I'm actually really excited to go into SephEX and Midas Savage because of the crazy amount of damage that's gonna be raining on us.

    This only means one thing: the skill cap for maximizing MT DPS just sky-rocketed. Let's be honest, tanking a full fight in DPS stance wasn't skillful. Now, finding the times to switch to DPS stance and get the hard hits in is gonna be the true skill test, while also keeping hate and, you know, not getting hit by 40k damage.
    (0)

  7. #37
    Player
    MoarLegion's Avatar
    Join Date
    Apr 2012
    Location
    Bastok
    Posts
    117
    Character
    Alindalia Finrandi
    World
    Excalibur
    Main Class
    Archer Lv 60
    As much as I bemoan the loss of 20% of my dps, I have to say they at least made the job more interesting. Generating enmity is important again, our tank stance is for more than tankbusters and something we put on before the pull. A vital aspect of my job just became relevant again, and I'm more than plate dps. The skill ceiling for our role just went through the roof. We're tanks again, damn it, damn if I'm not glad for it.
    (0)
    (My current Free Company) officially states that, (Current Free Company) does not share, condone, support or otherwise endorse what I have to say. (Current Free Company) shall be held harmless and indemnified. Your consent to this agreement is assumed by reading this post.

  8. #38
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Why can't you parry spells?
    (0)

  9. #39
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    Why can't you parry spells?
    The same reason we can't parry your posts clean off the forums.
    (3)

  10. #40
    Player
    Zylo_Banchou's Avatar
    Join Date
    Jun 2014
    Posts
    13
    Character
    Zylo Banchou
    World
    Ragnarok
    Main Class
    Gladiator Lv 64
    I don't get the purpose of lowering tank output.
    If it was to allow VITALITY to contribute to attack, then make 1 VIT = 1 Attack. Everyone would use VIT and the loss of dps secondary stats would probably balance it.

    Producer said, many time, instead of nerf a job he would prefer to rise up the others. ( it's my interpretation, correct me if i'm wrong )
    If good tanks were getting close to dps then the latter should have been buffed.

    I'm glad that VIT play a role but certainly not on what happened to the left gear side.
    To answer the topic's question, it's not better.
    It's a bitter balance
    (0)
    Last edited by Zylo_Banchou; 02-27-2016 at 08:42 PM.

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