Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 41
  1. #11
    Player
    LordHadi's Avatar
    Join Date
    Jul 2014
    Posts
    223
    Character
    Lord Hadi
    World
    Phoenix
    Main Class
    Lancer Lv 60
    Summoners are so overpowered in PvP. That's the only job that should be nerfed big time.
    (6)

  2. #12
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Well, atleast I won't be taking 9k+ fellcleaves to the face when I am trying to heal >.>
    (1)

  3. #13
    Player
    Reen24's Avatar
    Join Date
    Mar 2015
    Location
    Large Plot Master Race
    Posts
    22
    Character
    Reen Godly
    World
    Behemoth
    Main Class
    Scholar Lv 60
    Quote Originally Posted by NessaWyvern View Post
    Well, atleast I won't be taking 9k+ fellcleaves to the face when I am trying to heal >.>
    u make a good point, marry me.
    (0)

  4. #14
    Player
    Zalestra's Avatar
    Join Date
    Jun 2014
    Posts
    30
    Character
    Zalestra Howl
    World
    Malboro
    Main Class
    Marauder Lv 100
    If you're going to exaggerate you might as well go farther than that. "I'm so glad I wont get 20k fell cleaves to the face anymore!!" Seriously, I wasn't even doing 9k cleaves in PvE with my i208 WAR*, RavEX notwithstanding. Battle High/Fever gives higher attack as well as full-swing, but that can't compare to 58 ilevels.

    *Trick attack + hyper charge not tested.
    (2)

  5. #15
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    Stop making shit up.

    Screenshot or it didn't happen. I'd be surprised if you get fell cleaved for over 7k once every third or fourth seal rock. Please.

    I guess it's fair now that the average fell cleave without criting is like, what? 1600 or 1700 without crit and crit... with all cooldowns 4.6k or so at the most? Lol... it's a joke.
    (3)

  6. #16
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by P4X0R10N View Post
    Stop making shit up.

    Screenshot or it didn't happen. I'd be surprised if you get fell cleaved for over 7k once every third or fourth seal rock. Please.

    I guess it's fair now that the average fell cleave without criting is like, what? 1600 or 1700 without crit and crit... with all cooldowns 4.6k or so at the most? Lol... it's a joke.
    To be fair, 4.6k is more than half the average non-tank life bar. And wasn't it able to be done twice in a row pretty often too? You make it sound so small but that's a huge number.
    (0)

  7. #17
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mutemutt View Post
    To be fair, 4.6k is more than half the average non-tank life bar. And wasn't it able to be done twice in a row pretty often too? You make it sound so small but that's a huge number.
    Lmao, no. Not since Seal Rock first dropped does the average good player stand around and eat 2 fell cleaves. The Warrior burst was originally to SE combo(brutal Swing after Maim)>Fracture>Full Swing>HolmGang>Pop Veng, IR, RI, Berserk > FellCleave>Infuriate>Fell Cleave>Pray to Twleve you can Mercy stroke and Heavy Swing to finish off. People got wise and learned to Purify after HolmGang to peel the Fracture, Full swing, and Holmgang, leaving us standing there with our... "axe" in our hand.

    So it changed to SE Combo(Brutal Swing)>Berserk>Infuriate>IR>FullSwing>Holmgang>Fell Cleave and pray to the twelve you had some support to cover the extra numbers missed and that 5k Fell Cleave brought your target into range to Mercy Stroke>Tomahawk them down.
    (0)

  8. #18
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Iagainsti View Post
    Lmao, no. Not since Seal Rock first dropped does the average good player stand around and eat 2 fell cleaves. The Warrior burst was originally to SE combo(brutal Swing after Maim)>Fracture>Full Swing>HolmGang>Pop Veng, IR, RI, Berserk > FellCleave>Infuriate>Fell Cleave>Pray to Twleve you can Mercy stroke and Heavy Swing to finish off. People got wise and learned to Purify after HolmGang to peel the Fracture, Full swing, and Holmgang, leaving us standing there with our... "axe" in our hand.
    So it was purify holmgang or get double fell cleaved? I don't see how that really changed much of what I said, but ok. I'm just saying half someone's hp worth of damage is pretty big for one move.
    (0)

  9. #19
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Quote Originally Posted by LordHadi View Post
    Summoners are so overpowered in PvP. That's the only job that should be nerfed big time.
    Always funny when people say this, especially when they have only once ever gone over 100k DMG XD
    (0)

  10. #20
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mutemutt View Post
    So it was purify holmgang or get double fell cleaved? I don't see how that really changed much of what I said, but ok. I'm just saying half someone's hp worth of damage is pretty big for one move.
    It did, for one; a 4.6k fell cleave was, again, a crit chance so rngesus had to be on your side. Again the burst took at least 15 seconds of non-interrupted hits and required melee range, so you are being hyperbolic by stating it was easy for a Warrior to effectively down someone from 100-0% when it wasn't, and now it's even harder with our AP nerfed down by roughly 30%; a well placed Regen with two timed ticks between our CD pops could effectively negate our burst, or even an opposite team's Warrior pop Thrill of War effs us completely.
    (0)
    Last edited by Iagainsti; 02-26-2016 at 04:25 AM.

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast