Summoners are so overpowered in PvP. That's the only job that should be nerfed big time.
Summoners are so overpowered in PvP. That's the only job that should be nerfed big time.
Well, atleast I won't be taking 9k+ fellcleaves to the face when I am trying to heal >.>
If you're going to exaggerate you might as well go farther than that. "I'm so glad I wont get 20k fell cleaves to the face anymore!!" Seriously, I wasn't even doing 9k cleaves in PvE with my i208 WAR*, RavEX notwithstanding. Battle High/Fever gives higher attack as well as full-swing, but that can't compare to 58 ilevels.
*Trick attack + hyper charge not tested.
Stop making shit up.
Screenshot or it didn't happen. I'd be surprised if you get fell cleaved for over 7k once every third or fourth seal rock. Please.
I guess it's fair now that the average fell cleave without criting is like, what? 1600 or 1700 without crit and crit... with all cooldowns 4.6k or so at the most? Lol... it's a joke.
To be fair, 4.6k is more than half the average non-tank life bar. And wasn't it able to be done twice in a row pretty often too? You make it sound so small but that's a huge number.Stop making shit up.
Screenshot or it didn't happen. I'd be surprised if you get fell cleaved for over 7k once every third or fourth seal rock. Please.
I guess it's fair now that the average fell cleave without criting is like, what? 1600 or 1700 without crit and crit... with all cooldowns 4.6k or so at the most? Lol... it's a joke.
Lmao, no. Not since Seal Rock first dropped does the average good player stand around and eat 2 fell cleaves. The Warrior burst was originally to SE combo(brutal Swing after Maim)>Fracture>Full Swing>HolmGang>Pop Veng, IR, RI, Berserk > FellCleave>Infuriate>Fell Cleave>Pray to Twleve you can Mercy stroke and Heavy Swing to finish off. People got wise and learned to Purify after HolmGang to peel the Fracture, Full swing, and Holmgang, leaving us standing there with our... "axe" in our hand.
So it changed to SE Combo(Brutal Swing)>Berserk>Infuriate>IR>FullSwing>Holmgang>Fell Cleave and pray to the twelve you had some support to cover the extra numbers missed and that 5k Fell Cleave brought your target into range to Mercy Stroke>Tomahawk them down.
So it was purify holmgang or get double fell cleaved? I don't see how that really changed much of what I said, but ok. I'm just saying half someone's hp worth of damage is pretty big for one move.Lmao, no. Not since Seal Rock first dropped does the average good player stand around and eat 2 fell cleaves. The Warrior burst was originally to SE combo(brutal Swing after Maim)>Fracture>Full Swing>HolmGang>Pop Veng, IR, RI, Berserk > FellCleave>Infuriate>Fell Cleave>Pray to Twleve you can Mercy stroke and Heavy Swing to finish off. People got wise and learned to Purify after HolmGang to peel the Fracture, Full swing, and Holmgang, leaving us standing there with our... "axe" in our hand.
It did, for one; a 4.6k fell cleave was, again, a crit chance so rngesus had to be on your side. Again the burst took at least 15 seconds of non-interrupted hits and required melee range, so you are being hyperbolic by stating it was easy for a Warrior to effectively down someone from 100-0% when it wasn't, and now it's even harder with our AP nerfed down by roughly 30%; a well placed Regen with two timed ticks between our CD pops could effectively negate our burst, or even an opposite team's Warrior pop Thrill of War effs us completely.
Last edited by Iagainsti; 02-26-2016 at 04:25 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.