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  1. #1
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I'd be a fan of giving DOL/DOH a way to join companies via supply or construction leves (I think someone mentioned cannons?). It would be similar to the Campaign Ops in FFXI:WotG

    I also agree with the notion that if the future direction of the game is to make DOW/DOM the dominate focus, then it might be a good idea to remove the DOH/DOL options from the char creation when the PS3 version is released.
    (2)
    Last edited by Zantetsuken; 09-28-2011 at 10:25 PM.

  2. #2
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zantetsuken View Post
    I'd be a fan of giving DOL/DOH a way to join companies via supply or construction leves (I think someone mentioned cannons?).

    I also agree with the notion that if the future direction of the game is to make DOW/DOM the dominate focus, then it might be a good idea to remove the DOH/DOL options from the char creation when the PS3 version is released.
    I can agree with this, the first character I rolled when joining the game was a Blacksmith, then when I realised I wasn't going to get anywhere as just a blacksmith, 'cos I couldn't afford the things I needed for it, I rerolled my character as a conjurer. Starting the game as a crafting class does kind of put you in a difficult situation to begin with.

  3. #3
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Konachibi View Post
    I can agree with this, the first character I rolled when joining the game was a Blacksmith, then when I realised I wasn't going to get anywhere as just a blacksmith, 'cos I couldn't afford the things I needed for it, I rerolled my character as a conjurer. Starting the game as a crafting class does kind of put you in a difficult situation to begin with.
    I kind of miss Tanaka's idea for making the DOH/DOL classes able to participate in battles... I think it was pretty early but he mentioned something about Botanists getting bonus attacks vs Seedkin and Goldsmiths being able to boost ore drops from certain mobs.

    But if the equality of crafting and gathering classes needs to be sacrificed in order to better focus the growth of the game, I can certainly understand it.

    It would certainly allow the dev team more freedom in the creation of main story battles. At first I was a bit surprised at how many 'battles' can be won by parley, emotes, or other non-combat actions. It seemed extremely contrived to me.

    That said, I would love to see some DOL/DOH specific dungeons or instanced quests. I think there is tremendous opportunity for innovation in that regard, as well as a way to really engage the crafting and gathering players in ways that other games haven't.
    (0)
    Last edited by Zantetsuken; 09-28-2011 at 10:39 PM.

  4. #4
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Konachibi View Post
    I can agree with this, the first character I rolled when joining the game was a Blacksmith, then when I realised I wasn't going to get anywhere as just a blacksmith, 'cos I couldn't afford the things I needed for it, I rerolled my character as a conjurer. Starting the game as a crafting class does kind of put you in a difficult situation to begin with.
    Even with Tanaka's original implementation at launch, I still urged people to start as a battle class. Reason being, you can always just go out and kill shit to earn money as a battle class. As a crafter you have to either make something and sell it or do leves. I always felt like it was required to have at least a single battle class leveled.
    (2)

  5. #5
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Change the name from "Personal" to "Battle" or "Company" Chocobo and take away the free naming function. Don't implement naming till the "real" personal chocobos (breeding) are available.

    Either that or open a "Secret Society of Forbidden Materia Crafting Guild" and give DoH/L a Personal (nameable) Choco through that guild (and make them really fat so they can carry extra gears/materieals).
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  6. #6
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Davorok View Post
    Change the name from "Personal" to "Battle" or "Company" Chocobo and take away the free naming function. Don't implement naming till the "real" personal chocobos (breeding) are available.

    Either that or open a "Secret Society of Forbidden Materia Crafting Guild" and give DoH/L a Personal (nameable) Choco through that guild (and make them really fat so they can carry extra gears/materieals).
    like i said before yoshi doesnt consider dol/doh real classes. so people might have to learn to enjoy multiple parts of the game to get all the features.

    or maybe they could have a dungeon were you have to craft you way through. 8 crafters could get together and craft a cell for the ogre then you guys can get some seals.
    (0)

  7. #7
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Davorok View Post
    Change the name from "Personal" to "Battle" or "Company" Chocobo and take away the free naming function. Don't implement naming till the "real" personal chocobos (breeding) are available.

    Either that or open a "Secret Society of Forbidden Materia Crafting Guild" and give DoH/L a Personal (nameable) Choco through that guild (and make them really fat so they can carry extra gears/materieals).
    I believe they are currently being referred to as Grand Company issued chocobos.
    (2)