Pros: MP management solutions, allowing better freedom of Celestial Opposition use. Shuffle change, while too long in coming, is nevertheless welcome now that it's here. I never personally had issues with enmity, but my experience in areas where that might be an issue are limited. Seems like a common complaint among raiding ASTs so it's good that it was addressed.

Cons: Devs still ignoring various elephants in the room, such as "dud" cards and the relative inability to do anything about them, as well as the relative uselessness of Nocturnal Sect. I get that solving these issues are a bit more "long-term" than mana and aggro quirks, but sometimes it feels like the devs are burying their heads in the sand.