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  1. #161
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Felis View Post
    Keep the teleportation, but make them cost anima points instead of gil. And make it that it need 2 hour real time to regenerate 1 anima point.

    Teleport within the same region = 3 anima
    Teleport to another region = 6 anima
    Teleport to a city or to a favourite aetheryte = half the anima prices
    Wasn't there some in game lore explaining why anima is gone or is at least not used anymore? Regardless, your idea would make just getting around incredibly annoying, especially with daily quests; I'd spend more time traveling than actually doing the quests themselves.
    (1)

  2. #162
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Iagainsti View Post
    How so? I do not believe I have missed any content by skipping quest text and cutscenes unless there is some duty or trial I do not know about unlocked by watching and reading everything through.
    It depends on your definition of "content".

    To me the story is content and the game is worthless without it. But, as far as dungeons, trials, raids, quests, nine of that was Missed.

    Thus why I really can't hold my view on others. The story and lore make up alot of the game but as far as " playable content" you miss nothing by skipping it. I how ever play specifically for the story and everything else is bussy work till new story patches are added.
    (0)

  3. #163
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    Wasn't there some in game lore explaining why anima is gone or is at least not used anymore? Regardless, your idea would make just getting around incredibly annoying, especially with daily quests; I'd spend more time traveling than actually doing the quests themselves.
    It worked in 1.0, even before Chocobos and airships came ingame and we had only teleport and our feet to travel.
    Just form groups and the one with the most anima start the teleport. In some way it was good for group play.
    (0)

  4. #164
    Player
    Anubis_Nephthys's Avatar
    Join Date
    Aug 2013
    Posts
    343
    Character
    Anubis Nephthys
    World
    Goblin
    Main Class
    Gladiator Lv 60
    I like teleporting. Couldn't care less about immersion.
    If you don't like it, then don't.
    (0)

  5. #165
    Player
    Claymore65's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    163
    Character
    Cress Valorblade
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Felis View Post
    It worked in 1.0, even before Chocobos and airships came ingame and we had only teleport and our feet to travel.
    Just form groups and the one with the most anima start the teleport. In some way it was good for group play.
    Perhaps, but 1.0 was also extremely unpopular and considered by most to be a terrible MMO. There's a reason the Realm had to be Reborn.

    Sorry for being snide, I just couldn't resist. 1.0 had some good ideas, but ARR is overall a huge improvement.

    If it helps, I find Teleporting extremely convenient, and while I agree that it can hurt my personal immersion, I feel like the benefits far outweigh the downsides. I don't get much time to play, and when I do I'd rather not spend all of it traveling.
    (0)
    Last edited by Claymore65; 02-18-2016 at 07:09 AM.

  6. #166
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Felis View Post
    It worked in 1.0, even before Chocobos and airships came ingame and we had only teleport and our feet to travel.
    Just form groups and the one with the most anima start the teleport. In some way it was good for group play.
    I fail to see how group teleporting makes the game more sociable for group play, considering that 2.0 and 3.0 are entirely different beasts compared to 1.0; Nowadays a lot of quests has us running all over the place where everything in between doesn't matter, so I don't really need to have a simple quest take a very long time due to travel. Just imagine people today trying to do the "old school" way of travel with all the quests and fetch stuff we have in the game now.
    (1)

  7. #167
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    Just imagine people today trying to do the "old school" way of travel with all the quests and fetch stuff we have in the game now.
    Then the story quests will be not finished after only 1-3 days after each patch ^^
    (1)

  8. #168
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Judah_Brandt View Post
    There is a crap ton of lore about why the Aetheryte system exists. After the calamity caused by Bahamut, there was a large amount of residual Aether dispersed....you know what? Just read more.
    I know Lore about it exists, I'd just like more of it. I read through and enjoy the story, but sometimes there is lore that one just does not find without really, really, REALLY digging into the game. For the longest time I had no clue that Garleans couldn't use magic, or that Silvertear Lake is supposedly the source of Aether on Hydaelyn. That's not something that comes up in the course of Side-Quests or the MSQ. I remember the arguments about how long Colonial Sharlayan has existed on Eorzea, but we finally got an answer in that with the MSQ thanks to Y'Shtola.

    An example to this discussion, is that I've read that not everyone can use the Atherytes, that some people don't have the aetheric levels to support using it. I imagine the Thaumaturge Guildmasters' little brother would be such an example, but I've seen debates ranging from, "You have to be Warrior of Light tier to use it ICly," to, "Anyone and their mother can use it, merchants and normal folk just prefer to save gil!"
    (0)

  9. #169
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Then I hope you have a plan to make each quest have meaningful content to justify the padding you want back.
    (1)

  10. #170
    Player
    Glenfiddich's Avatar
    Join Date
    Nov 2014
    Location
    Speyside
    Posts
    737
    Character
    Kitty Valentine
    World
    Shiva
    Main Class
    Black Mage Lv 100
    This thread reminds me of the "Flying or not Flying" discussion on the WoW Forum.
    Maybe the OP is a former WoW player who was against flying. Will it be your next request?
    We know what happend to WoW when they prohibited flying, lost over 1 mill Players. Of course it wasn't the only reason but a main reason, at least for me as a quitted WoW and I never returned.
    So, be careful what you wish for you just might get it.
    (0)

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