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Thread: Don't run away!

  1. #31
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Stupiduglytaru View Post
    Lol you should see this is pvp, 1 person gets attacked and runs from me the healer... With 5 blood thristy dps in hot pursuit
    Do you hear the Benny Hill chase music when this happens?
    (0)

  2. #32
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Heliantheae View Post
    And as a NIN Shadeshift is the second move we learn. And I can pull hate easily. Especially before Lv56 and I have Shadewalker. But, with Shadeshift always at my disposal I can pseudo OT. And since I'm melee and just across from the tank, I won't have to for long. In theory.

    Also as an aside, I've had healers run to me for a Smokescreen after they've accidentally grabbed aggro. Which always makes me smile.
    Yea. Ninjas smoke skills are invaluable in dungeons. The higher level I get as Ninja the more I'm considering Maining it instead of Dragoon.
    (0)

  3. #33
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Quote Originally Posted by Kosmos992k View Post
    Do you hear the Benny Hill chase music when this happens?
    Actually I picture captain jack sparrow beach scene xD
    (2)

  4. #34
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    I only take down Gauss barrel and start kiting the mobs if the tank himself dies, if he dies I try to kite the mobs until he gets back.
    (0)

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  5. #35
    Player
    drmambo1999's Avatar
    Join Date
    Jul 2014
    Posts
    196
    Character
    Osiris Wrath
    World
    Midgardsormr
    Main Class
    Black Mage Lv 80
    SO MUCH THIS! I play BLM and I find myself having to run in and stack up on the tank often (because I am bad and don't have quelling strikes yet.......>.> seriously should get dat.....XD)

    But yeah, when people run away after pulling hate by mistake, it is infuriating because it makes it harder to DPS the mob down.
    (0)

  6. #36
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Some dungeons have mobs that spawn mid battle. Such as Arboretem when you are killing the walls with all the bees. Little bees keep spawning a lot and get instant aggro on the healer due to regens and stuff. Its a lot easier if the healer just runs to the tank so the mobs can get picked up by tank aoes instead of running around like crazy. Makes the most sense to run to the tank instead of having to chase them down to get it off the healer.
    (0)

  7. #37
    Player
    AeraLure's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Aera Lure
    World
    Cactuar
    Main Class
    White Mage Lv 60
    When that happens I run towards the tank, or, being offensive minded, I take it on or go to Holy Town. Not really sure why anyone would run away. It doesn't help the situation at all.
    (0)

  8. #38
    Player
    MaeIsMean's Avatar
    Join Date
    Sep 2015
    Posts
    271
    Character
    Nex Ixchel
    World
    Zalera
    Main Class
    Summoner Lv 90
    Quote Originally Posted by AeraLure View Post
    When that happens I run towards the tank, or, being offensive minded, I take it on or go to Holy Town. Not really sure why anyone would run away. It doesn't help the situation at all.
    And yet, nearly every DF....
    (0)

  9. #39
    Player
    Vele's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    114
    Character
    Vele Aeolus
    World
    Midgardsormr
    Main Class
    Red Mage Lv 70
    I don't tank much, but when I do, I seem to get healers like this in df often. I have no issues grabbing and holding hate on trash mobs, but on bosses that summon adds... Ugh. Is it so hard to stand still? You might get punched in the face a few times, but if you run around then you'll get hit far more as I have to unmend them one by one instead of nailing them all with a single unleash...

    One memorable moment was in Neverreap where the whm failed to keep the tank alive through a large pull between 2nd and last boss... the remaining mobs aggro'd the whm, they had the option to a) raise the tank, b) heal through the damage while me and the other dps finished them off, c) holy, or d) any combination of the above. They went with option e) sprint all the way back to the beginning of the dungeon.

    I think fluid aura/blank are fine if it interrupts a skill the enemy's using, the enemy can't be knocked back, or it finishes it off... otherwise... yeah. I ain't chasing that.
    (0)

  10. #40
    Player
    Mithrahn's Avatar
    Join Date
    Oct 2015
    Location
    The Federation of Windurst
    Posts
    94
    Character
    L'yuuyami Oschon
    World
    Hyperion
    Main Class
    Alchemist Lv 60
    i had a tank run away from a healer before ;'(
    (out of context)

    More info;
    Standing, healing and dps at max distance, adds popped, tank ran in opposite direction of where healer was ;3
    (0)

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