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  1. #1
    Player
    Reynhart's Avatar
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    Jul 2011
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    Ul'Dah
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    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by karateorangutang View Post
    I don't disagree with most of your post, but I do disagree with this. RDM is not a damaging job that can heal, its a job that can damage, heal, support, melee, and take damage well.
    Having a bit of supporting skill doesn't change the fact that WHM's main focus is healing and BLM main focus is damage.
    For RDM, it's basically the same, support is not its focus...except in FFXI.

    Like I said, in early Final Fantasies, RDM tends to have far more damaging spells (Be they Black or White) than healing spells. And Melee is, in the end, only another form of damage.
    As for taking hits, RDM is not particularily sturdy...except in FFXI. He can wear light armor, making it stronger than most mages, but around the same as light fighters like MNK, NIN or RNG.
    (0)
    Last edited by Reynhart; 02-16-2016 at 10:55 PM.

  2. #2
    Player
    karateorangutang's Avatar
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    Oct 2013
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    Ul'dah
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    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Reynhart View Post
    snip
    So... I guess I'm confused. So, your saying it's average... in everything...

    Which is what I said. Light armor is still a melee armor making it hardier than mage classes. They can equip a plethora of weapons to enhance magic or melee at their discretion. They can cast, even in ff1, magic that increases defence in addition to the second highest cure spell in the game. In FFV they further get dual cast making them proficient at not only casting nukes quickly, but buff spells as well dependent on how you want to play. I does not fit into any role and that includes DPS. Maybe as a villain RDM would be cool, but as a player class it cannot be the red mage that everyone remembers. Maybe it can for you because you played it as a DPS, but not everyone did. It's hybrid nature is what makes it fun.
    (1)

  3. #3
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
    World
    Ragnarok
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    Dark Knight Lv 80
    Quote Originally Posted by karateorangutang View Post
    So... I guess I'm confused. So, your saying it's average... in everything...
    They're average at everything while leaning a llitle on the "killing ennemies" part.

    The reason why I think RDM should be a DPS is more of a "default" role. It's easier to shoehorn versatility into a DPS than into a tank or into a healer, thanks to "raidwide DPS" and thanks to the fact that DPS can play very differently (For example, having comboes mixing WS and Spells would give a unique feel) but still stay competitive against each other .

    That doesn't change the fact that it could be a "DPS that can buff and heal". After all, BRD and MCH are already some kind of "DPS that buff". And an INT focused RDM who could cross-class Cleric Stance to heal would give decent numbers for emergency...and, for the love of everything that is holy, get rid of this Battle-raise trait...
    (2)

  4. #4
    Player
    karateorangutang's Avatar
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    Celest Ru'milan
    World
    Jenova
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    Scholar Lv 100
    Quote Originally Posted by Reynhart View Post
    The reason why I think RDM should be a DPS is more of a "default" role. It's easier to shoehorn versatility into a DPS than into a tank or into a healer, thanks to "raidwide DPS" and thanks to the fact that DPS can play very differently (For example, having comboes mixing WS and Spells would give a unique feel) but still stay competitive against each other .
    It's this line that I think sums it up though. Shoehorning RDM into a role at all defeats the very nature of RDM. I agree that it shouldn't be a tank either, or a healer. I'm not of a stance that it should be in a certain role. I'm of a stance that it shouldn't be here at all.
    (1)

  5. #5
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
    World
    Ragnarok
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    Dark Knight Lv 80
    Quote Originally Posted by karateorangutang View Post
    I'm of a stance that it shouldn't be here at all.
    Oh...well that's a different situation then

    Problem is, most people think it will be there thanks to the last teasing. And starting from this hypothesis, they try to guess what it could be.
    The "I guess it will be a tank...not, it must be a tank" is the part that confused me.
    (0)

  6. #6
    Player
    karateorangutang's Avatar
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    Celest Ru'milan
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    Jenova
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    Scholar Lv 100
    Quote Originally Posted by Reynhart View Post
    Oh...well that's a different situation then

    Problem is, most people think it will be there thanks to the last teasing. And starting from this hypothesis, they try to guess what it could be.
    The "I guess it will be a tank...not, it must be a tank" is the part that confused me.
    Well in my head the mechanics of having heals, buff spells, even some damage spells lends itself to an aggressive mage tank style. That's all very opinion driven on my part and I get you look at it differently. If it had to be designed I would rather see it that way. I just think there are gonna be alot of people upset if they have to shove RDM into a single role.

    Now, that being said it would be interesting if they gave it a way to change roles and maybe allowed it to play 2 roles. Maybe by giving extra DPS to abilities when in DPS role or giving enmity building when in the tank role. Would also have to change its cross classes based on role. This is fully a pipedream though and I have no expectations that a system like this would be used. It would be a bit unfair to those that level multiple jobs.

    (still would require different gear sets)
    (1)

  7. #7
    Player
    Tanathya's Avatar
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    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by karateorangutang View Post
    Well in my head the mechanics of having heals, buff spells, even some damage spells lends itself to an aggressive mage tank style. That's all very opinion driven on my part and I get you look at it differently. If it had to be designed I would rather see it that way. I just think there are gonna be alot of people upset if they have to shove RDM into a single role.
    It's actually pretty obvious considering the tight restrictions of this game. I'm with you here.
    (0)
    Last edited by Tanathya; 02-17-2016 at 04:32 PM.