That, also, is a game design problem. :PIt's not really a "game design" problem. Yes, you can level up a lvl 60 healer without any healing experience thanks to this. But since you could technically level anything by doing only low-level dungeons (Providing the Duty Roulette always give you one) or levequests, you could end with a any lvl 60 job without any real field experience.
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