what does this translate to be in final fantasy terms though? I can imagine a berserker, but pretty sure they don't wield thor like powers lol.
but yes I want a hammer job next. Seriously that would be great.
Last edited by Gameplayzero; 02-12-2016 at 06:46 AM.

My bet is on a Caster DPS (or some sort of hybrid) would be next. SE likes balance - 3 tanks/3 healers, 2 ranged support types, 3 melee/ 2 caster DD's

I think rdm would be a cool tank Idea. I know it's not traditional... BUT! It has enspells for it's rapier like stances, it lends itself to damaging and healing magics. It would be weird to make Rdm anything outside a DPS with a rapier (mby 2?) or a Tank. It's almost like a Blue mage, outside it's magics being beast abilities.
Its suppose to be a whm blm hybrid with a few original spells. But if it were a healer everyone would be all, "But it can do dmg too!" and if it were a blm type dps, everyone would be all "BUT IT CAN HEAL TOO!" So Why not just use Fast cast as an excuse as to the reason it can insta cast Both healing and offensive magic in a tank role.
Samurai would be alright as a tank I guess, But I think it would be far cooler as just a regular DPS. I hope SE incorporates Skillchain like FFxi animations/abilities. Regardless I hope that gets worked in... That would make me so jazz hands.
Edit: Not to draw too much on ffxi. But Rdm was OPOP! it didn't fit super well into groups later on, but that class was more tanky than most tanks.
Last edited by Kaeoni; 02-12-2016 at 11:51 AM.

I've toyed with the concept of RDM as a tank myself, and I think a very cool idea would be to have it use primarily melee attacks in tank stance (along with protective white magic), but switch to a caster mode in its off-tank/damage stance (with mostly black magic and some melee attacks). That'd probably the best way to represent the RDM as a jack-of-all-trades, and would also give us a fairly unique job in general.I think rdm would be a cool tank Idea. I know it's not traditional... BUT! It has enspells for it's rapier like stances, it lends itself to damaging and healing magics. It would be weird to make Rdm anything outside a DPS with a rapier (mby 2?) or a Tank. It's almost like a Blue mage, outside it's magics being beast abilities.
Originally Posted by Leveva Heavensreader
A realm where one must apologize for being a victim is no realm worth living in.Originally Posted by Hall of Novices, on Healer DPS
I always think of Samurais being defensive in a way since historically their helmets are given a curved design so that attacks to their heads are auto-parried. Also Samurai can use bows, so it'd be neat to see their AOE skill be similar to Archers Quick Noc.
Since they'll probably be added to the game as a DPS job, it would be neat if they had some sort Tank stance to switch into (kind of like how Summoner could break out Titan Egi sometimes.)
SAM would have the armor, stats and skills of a DPS so it couldn't really replace a tank defensively, but at least the stance would give it increased enmity so it could stand in while the party recovers.



I have an idea for SAM. It sorta brings back skill chains. Each of the SAM abilities combo off each other and whatever cobo you do will have an effect. Example:
Let's say SAM has 5 weaponskills, A, B, C, D, and E. They can combo any of the together for an effect. Example:
A+B inflicts slow. A+C Inflicts haste on SAM. A+B+C inflicts slow on the enemy and haste on the SAM. D + E inflicts poison. A + D inflicts paralyze, so A + D + E inflicts Paralyze and poison.
Each buff only lasts 6 - 7 secs so you will constantly have to reapply and only have enough time to put on like, 2 effects max.
Then again, this sounds alot like RDM that doesn't use spells. I dunno, just throwing stuff at the wall, seeing what sticks.
Last edited by Lucke; 02-14-2016 at 10:22 AM.
I'm hoping that Samurai will literally be able to switch between being an actual DPS and a tank with it's stances. And, just have it split off into two jobs at level 30, like, Shogun for the tank and Ronin as the DPS.
I expect Samurai to be a dps with original mechanics, slashing dmg and no positioning. It is exactly the concept that people need to be added in the game for a dps plus it was teased to be a dps from Yoshi.


If we're talking about parry tanking, I think RDM would be most suitable based on the idea that it would wield a Rapier and possibly a parrying dagger. Nothing parries better than that combo and having two weapons to parry multitudes of enemies? Bonus! Since fencing is alot of thrusting I'd imagine that it would be mostly piercing damage based. I don't know alot about FF history but I would assume it'd use White Magic to mitigate physical attacks (Stone Armour?) and Black Magic to mitigate magical attacks (Apocatastasis from BLM was the line of thought for this).
But yeah Rapier and Parrying Dagger. Get on it!
As for Samurais I'm of the same opinion that there are already enough Sword classes in general so perhaps they would use Naginatas instead as they historically would prefer? Would be the first Polearm type class for the sake of diversity. But it doesn't really matter too much since this is a fantasy game and people should be allowed to have their glorious nippon steel. It wouldn't be too far fetched for it to be the first class that uses a multitude of weapons instead: Main: Naginata/Bow, Second: Katana/Bow. In regards to whether or not it should be a Tank or DPS, I'm sure most of us would imagine them to be akin to knight's or other types of heavily armoured warriors that fight their foes head on in glorious combat. So it goes without saying that they'd be more ideal as tanks(the guys who fight at the front) rather than DPS(them dirty backstabbing ninjas y'know?). This is all just flavour preference and I wouldn't personally care if they were katana wielding DPS since I can see the appeal in it.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



