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  1. #121
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jynx View Post
    You would need to do more than cut the ease of access strings to get people immersed in the world.
    I'll agree with this for sure. FATEs and Hunts are sadly only really useful to players in cycles (often when a new weapon stage incorporates them or they add new rewards), which means there are long stretches of time where they don't receive much engagement. Treasure Maps haven't really ever been expanded either. I wouldn't mind seeing higher-level content that involved the open world in some way, using the same concept as Treasure Maps where it's only spawned for a particular party, so they could actually provide meaningful rewards beyond cosmetic things and crafting mats.
    (2)
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  2. #122
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Immersion be damned if it means removing teleport. lol
    (4)

  3. #123
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Oh, forgot to answer the question about wanting more teleport points.
    The answer is: ONE.
    Just one. Lower La Noscea. Don't EVER make me walk to the area around the Dodo & sheep farm again >_>
    Smaller settlements than that one have aetherytes! Why not this one? It's such a long treck away from any teleport point, and when you have to go there, it's usually before getting your own chocobo as well.
    That always bothered me...
    (1)

  4. #124
    Player
    _slowpoke_'s Avatar
    Join Date
    May 2015
    Posts
    211
    Character
    Yayadon Yadon
    World
    Cerberus
    Main Class
    White Mage Lv 70
    As someone who played a lot of WoW until a few years back: pretty much all players did literally everything to get around travelling times, including exploiting support features like the "unstuck" command (which was then changed as a response to this), (ab)using the dungeon port-stones and having their home location set to somewhere that had portals to the most important places in the world. Travel in WoW was boring and time-consuming, and you often just hopped on a flight-route, and alt-tabbed out for 10 minutes to do whatever, especially because flight routes took needlessly long, scenic routes - which was nice the first or second time, but got severely annoying after the next dozen times. It was the same with flying mounts - you basically just toggled auto-run and went afk for a few minutes. Same for the air-ships, ferries, and whatnot. I think some people just have serious rose-tinted retro-goggles about shit that MMORPGs did 10 years ago.
    (5)
    Quote Originally Posted by Leveva Heavensreader
    A realm where one must apologize for being a victim is no realm worth living in.
    Quote Originally Posted by Hall of Novices, on Healer DPS

  5. #125
    Player
    Malakym's Avatar
    Join Date
    Feb 2012
    Posts
    53
    Character
    Malakym Sage
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Pinkie_Pie View Post
    Even NPCs use it. Roewna uses it too to get between her two out posts. If you noticed, there's a teleport crystal behind her in mor dona
    ... I have teleported from mor dhona directly to idyllyshire, noted seeing Rowena in both places and actually thought "how lazy to just have her in both places, how do they explain her being in both at once?" Feels bad. Orz
    (0)

  6. #126
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Malakym View Post
    ... I have teleported from mor dhona directly to idyllyshire, noted seeing Rowena in both places and actually thought "how lazy to just have her in both places, how do they explain her being in both at once?" Feels bad. Orz
    She tells you that she has an aetheryte in her Mor Dohna shop that lets her teleport to Idyllshire, that was in 3.1. In 3.0, she had to presumably walk and she complained how much of a pain it was.
    (0)

  7. #127
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MilesSaintboroguh View Post
    She tells you that she has an aetheryte in her Mor Dohna shop that lets her teleport to Idyllshire, that was in 3.1. In 3.0, she had to presumably walk and she complained how much of a pain it was.
    Or perhaps, she is just still there in Revenants Toll due to the pre-HW timeline and being available for the quests where you need to talk to her for.
    (0)

  8. #128
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    I kind of liked how Dravanian Hinterlands didn't have any aetherytes in the zone to teleport to, and your only options were getting in from Idyllshire, Coerthas Western Highlands or Dravanian Forelands.
    Maybe that's why I like that zone so much, aside from being a temperate highland area (which fills that hole in my heart of missing 1.0 Coerthas dearly) and the music.
    (0)
    Last edited by dinnertime; 02-13-2016 at 07:32 PM.

  9. #129
    Player
    Levi's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    42
    Character
    Levi Vilis
    World
    Ragnarok
    Main Class
    Gladiator Lv 80
    I dont want FFXIV to be unpopular again like in 1.x times. Teleports are good as it is.
    (1)

  10. #130
    Player
    Chessala's Avatar
    Join Date
    Sep 2014
    Posts
    335
    Character
    Zhevi Moui
    World
    Zodiark
    Main Class
    Conjurer Lv 70
    Apart from it being useful, did you even pay attention to the story? We are supposed to be able to ride the Aether (SPOILER: Thancred lost this ability when he managed to get out of the lifestream, which is why he was running around naked in nowhere), which means we can use this ability to "teleport" to places with an anchor - also known as AETHERITE.

    Therefore, being able to teleport is part of the story and NOT having it would ruin immersion.
    (1)

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