Honestly I wouldn't be surprised to see Limsa and Ul'dah having torturers, or at least Ul'dah. Limsa, being founded by pirates, probably has its own interesting and rather horrible ways of punishing or forcing information out of people.
Honestly I wouldn't be surprised to see Limsa and Ul'dah having torturers, or at least Ul'dah. Limsa, being founded by pirates, probably has its own interesting and rather horrible ways of punishing or forcing information out of people.
I see this more as a problem, rather than a 'solution,' as this is exactly why I find Hildibrand quests so jarring. Why must the comedy be excluded into a single quest-line? What's wrong with putting more humour/comedy and light hearted scenes (that do not feel forced!) within the MSQ?I agree with you, to a point. I enjoy a good story as much as the next person but you can't have it all doom and gloom without something to lighten the moment. The craziness in the Hildibrand quests is that balance for the rest of the game, which despite some light-hearted moments and whitty scenes, still retains an overly serious note upon all things, yes even grinding.
As Theodric said, I enjoyed the lore with Ul'dah and Sil'dah, but... the comedy in Hildibrand quests is just so forced (and mostly the same. It became stale).
People have different tastes I guess.I see this more as a problem, rather than a 'solution,' as this is exactly why I find Hildibrand quests so jarring. Why must the comedy be excluded into a single quest-line? What's wrong with putting more humour/comedy and light hearted scenes (that do not feel forced!) within the MSQ?
As Theodric said, I enjoyed the lore with Ul'dah and Sil'dah, but... the comedy in Hildibrand quests is just so forced (and mostly the same. It became stale).
For me I don't really want much humour or comedy in the MSQ. I think it would undermine the drama of it. Little things like some of the interactions with Krile and the other Scions are fine but more than that I think would be counterproductive to the story's immersion.
On Hildebrand himself...while it wouldn't surprise me if he shows up in the Scholastice questline (the fact that you have to complete the previous Hilde quests being some evidence for it, though it could just be so they don't have to deal with Briardien being stuck up at us again), but someone earlier mentioned the Doma kids and I think that would also be an excellent place to put him. We had a small mystery there, one of the kids looks up to him, and it ended with enough evidence that it'll eventually continue.
Use FFXI for reference (spoilers for those still playing FFXI): https://youtu.be/VEkdAOVbxVY (mostly serious, has a moment of stupid humour and then...)People have different tastes I guess.
For me I don't really want much humour or comedy in the MSQ. I think it would undermine the drama of it. Little things like some of the interactions with Krile and the other Scions are fine but more than that I think would be counterproductive to the story's immersion.
I feel FFXIV is also lacking dark humour (black comedy, or whatever), which could easily be put here and there within the MSQ.
One of the thief quests when you question a guard mentions they used thumbscrews on a merchant who was thought to be smuggling items who was in fact innocent and unaware of the goods they confiscated. so yes, they likely do torture every now and then. You can bet many of the garlean spies the alliance have interrogated involved torture.
EDIT: forgot to mention it was a limsan guard.
Last edited by VargasVermillion; 02-05-2016 at 10:23 AM.
That could be a decision based on the tone they are aiming for. While FF14 certainly has embraced some darker themes I don't think they want to make it too dark. Their choice of humour is I think intentional to offset the darker elements of the Main Story and the world. Black comedy generally doesn't do that.Use FFXI for reference (spoilers for those still playing FFXI): https://youtu.be/VEkdAOVbxVY (mostly serious, has a moment of stupid humour and then...)
I feel FFXIV is also lacking dark humour (black comedy, or whatever), which could easily be put here and there within the MSQ.
So, back to Sephirot.
Prerequisites: Players must first complete the main scenario quest "As Goes Light, So Goes Darkness" and have also completed the quest "Gods of Eld."
Totally-not-Elidibus-or-Elidibus'-servant is officially upgraded to MSQ, as Gods of Eld is the pre-BisEx and RavEx story mission, if you did them in 3.0 it was titled differently. Both modes of the battle require this, not just the Extreme mode. This seems to be one of those many side stories running tandem that SE said they were doing with 3.X.
Who's excited for more Elidibus? You, yes you! You better be.
Last edited by CyrilLucifer; 02-05-2016 at 06:51 PM.
So, uh, does that mean we have to complete Bismarck & Ravana (EX) to tackle the Triad stuff?
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