Quote Originally Posted by FoxyAreku View Post
I'm reminded of WoW where I was laughed at for years for being a holy priest when discipline was 10 times better in 80% of fights.
Personally, I don't want anything approaching WoW's level of customization in Vanilla/BC. But you can still have a controlled amount of customization without introducing grievous imbalance. WoW's current talent model (or FFXI's merit points) are examples of the sorts of things that I think could work here.

The big problem in early WoW's case was an over-emphasis on talents that increased general effectiveess (DPS, HPS, or mitigation) and that's definitely not what I'm looking for in FFXIV when it comes to customization.