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  1. #41
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    On the same vein as this suggestion, I would like to get my craft specialty stones refunded, because back when they were introduced and I chose my specialty there was not craft specialty based recipes. Surely requiring me to purchase new stone with the red script to "fix" choises done back then is too much when they introduce such game changer. .. .. no? Just regear yourself, with the esos they hand out like candy.
    (0)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  2. #42
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    I'm more interested on how they are gonna tackle damage calculations as a whole. Are they just swapping vit for str in the equation?

    I kinda doubt it. I bet we see a slight nerf in damage for all the tank roles to reestablish the need for DPS roles. This is kinda scary, its the first step into the burn party mentality where people try to cut tanking to the bare minimum.

    Before the flames, I don't think this is gonna happen in 3.2, but it is the first step to enabling it.
    (0)

  3. #43
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by karateorangutang View Post
    I bet we see a slight nerf in damage for all the tank roles to reestablish the need for DPS roles.
    The need was never gone to begin with. You still need pretty good DPS players if you want to avoid hitting enrage or missing other DPS checks (e.g. Kill 3rd leg before 2nd set of dolls) in A3S/A4S.
    (2)

  4. #44
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CGMidlander View Post
    The need was never gone to begin with. You still need pretty good DPS players if you want to avoid hitting enrage or missing other DPS checks (e.g. Kill 3rd leg before 2nd set of dolls) in A3S/A4S.
    Sure, in upper savage. I'm talking in extreme primals and even 4 mans.
    (0)

  5. #45
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by karateorangutang View Post
    Sure, in upper savage. I'm talking in extreme primals and even 4 mans.
    Technically, it's the same in every content...as long as you don't clearly overgear everything.
    And that trend will probably continue.
    (0)

  6. #46
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Reynhart View Post
    Technically, it's the same in every content...as long as you don't clearly overgear everything.
    And that trend will probably continue.
    If they nerf tank damage profoundly though it could be made more pronounced. I'm all for this actually. I think groups have been leaning on tank damage quite a bit for progression. This could have a good effect on the trinity and open up more strategic tank strategies outside of burns.
    (0)

  7. #47
    Player
    RHarris1349's Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    31
    Character
    Kanti Haruhara
    World
    Exodus
    Main Class
    Paladin Lv 90
    Not trying to go into the pros and cons of a STR Tank (You have to handle the dmg, if you can't do that, don't go STR tank, scrub), but not all players are the same. Some of us just got to iLv.204 a couple weeks ago. My build works, and now I have to go through the pain of balancing out my ACC with all my other stats because of THE REAL ISSUE:

    SE and Yoshi-P just changed the definitions of their own stats in their own game. Why is no one talking about this? So now VIT effects tank dmg but not anyone else? Why are devs MINDLESSLY listening to whiners? I'm sorry, but if this is what comes out of it, then all you "HC WoW" players are just that, /whining/. Devs changed the base definitions of stats, might be just for tanks, but they changed it regardless. That doesn't make sense, why don't we start putting DEX gear on our BLMs, if we whine enough the devs will change it up, right? Smh

    If this game wasn't casual af now, it's going to be. T_T RIP FFXIV
    (0)

  8. #48
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by RHarris1349 View Post
    SE and Yoshi-P just changed the definitions of their own stats in their own game. Why is no one talking about this? So now VIT effects tank dmg but not anyone else?
    Because they already did this when NIN came out. Before that, STR affected close range attacks and dex, long range.
    Quote Originally Posted by RHarris1349 View Post
    Why are devs MINDLESSLY listening to whiners?
    They don't. They didn't change that because people were bitching about STR vs VIT, but because the BiS gear implied pentamelded accessories, that, most of the time, cost millions of gils. The problem is that tanks were the only jobs required to buy such expensive gear to be fully optimal.

    Another solution might have been to force other jobs to focus on two stats, but I don't think we need to explain why they decided to change tank stats instead of everyone else's.
    (1)
    Last edited by Reynhart; 02-04-2016 at 11:24 PM.

  9. #49
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RHarris1349 View Post
    snip
    At least they listen to their community rather than ignoring it like WoW, every MMO makes questionable decisions but this decision for VIT to effect dmg was the best. I can't tell you how many times I saw fending drop and everyone just says "lol garbage" and it just hits the floor, that's why they changed it because they realized that tanks are getting shafted. That's the reason they changed the definitions of their own game, they saw the numbers of people doing Alex Savage and realized that they need to do something different which is why the thread "Quality of the game for 3.1 and onward" was addressed to the community.

    This change is for the better i'd rather be able to need on all the fending that is meant for my job to play it optimally without fear of fighting my other 2 DPS friends for said items, as for raiding yeah they're going to change difficulty so they see more clears in their stats. Alexander so far has been a let down and the playerbase realize this and so do the devs so they need something fresh in order to reinstate HW as an expansion no one wants to be like "man this expac sucked 2.0 was good, 3.0 sucked but least they got it right in 4.0".

    As for you saying they're whiners the only whiner I see is you complaining that everyone is getting what they want but what you don't realize is that there are 2 kinds of tanks:

    good tanks that know their CDs and can support their party with their own DPS and bad tanks that don't pop a single CD for TBs/Massive pulls VIT and STR have nothing to do with player skill good tanks will still clear content than bad tanks and it's a fact this game isn't going to get worse from 3.2 it's a step in the right direction compared to the content lull we've had since 3.0-3.1.
    (2)

  10. #50
    Player
    RHarris1349's Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    31
    Character
    Kanti Haruhara
    World
    Exodus
    Main Class
    Paladin Lv 90
    NIN was /released/ like that though. NIN was never STR based, it came out as a DEX dps. I get what you're saying, I can read the stats in Character Screen, but Tanks have already been established. Only DRK is somewhat new and it still has been parallel to what the stats read out to be. Now they want to change it to pander to players like Awful (who I would reply to, but she just repeats what I already say, so there's no point) who needs it to be "fair" in their own way of thinking.

    As for pentamelded jewelry, tbh I've never seen a need for jewelry that op. I've cleared Coils without it, got very far on Savage without it and I'm only 204. Hell, just look at Exodus, we've got FCs with A4S clears that clear it weekly. No pentamelded items on those BAMFs. I know I'm asking for a lot of negative responses, but what's the point of those? Are we trying to clear raids asap and not farm any gear?
    (0)

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