The way the hierarchy is, differs from game to game.
Take WoW Paladin, for example.
3 trees, Apart from hybridizing abilities (potentially gimping your overall potential) you are going to get unique abilities taking any path.
Take FFXIV Tank, for example.
2 trees (WAR, PLD) plus a hybrid 3rd tree (DRK). Apart from crossclass abilities you are going to get unique abilities taking any path.
If you base the lowest level of the hierarchy at the abilities you earn and work up from there, you can see that they are named differently, are leveled differently but have the same core division of features.



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